I have Yawning Portal, and I grabbed the player-facing map to print out for the table, then realized it shows all the secret doors. Is that baked into the maps or is it something that can be hidden? Right now the only difference I can see is the player-facing map doesn't have the room numbers, but that's hardly anything that's going to tip off the players to any content (the rooms have to be numbered somewhere).
All art assets, including maps, are supplied to us by Wizards of the Coast.
Where features such as room numbers, traps, and secret doors are available on a separate layer of the map image, we remove them to create the additional "player version" you see in most adventures.
Unfortunately, as you noted, on some maps, these features are added as part of the core art for the map and aren't something we can just remove.
I have Yawning Portal, and I grabbed the player-facing map to print out for the table, then realized it shows all the secret doors. Is that baked into the maps or is it something that can be hidden? Right now the only difference I can see is the player-facing map doesn't have the room numbers, but that's hardly anything that's going to tip off the players to any content (the rooms have to be numbered somewhere).
All art assets, including maps, are supplied to us by Wizards of the Coast.
Where features such as room numbers, traps, and secret doors are available on a separate layer of the map image, we remove them to create the additional "player version" you see in most adventures.
Unfortunately, as you noted, on some maps, these features are added as part of the core art for the map and aren't something we can just remove.
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