I noticed while creating a Fighter Battlemaster that when I picked the Superior Technique Fighting Style, I could not see a dropdown to chose which Maneuver to select.
Also, on the character sheet, there is no extra Superiority Die to "clock" off for usages between rests.
No big deal, but just wanted to mention it in case you wanted to fix it (unless I am doing something wrong at my end, which is perfectly plausible). ;-)
Fighting Style - Superior Technique. Not functional. We don't currently have a sensible way of implementing the selection of maneuvers that wouldn't cause characters to become broken in the future. We're working on a solution for this known issue.
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Hope this is the right place to mention this.
I noticed while creating a Fighter Battlemaster that when I picked the Superior Technique Fighting Style, I could not see a dropdown to chose which Maneuver to select.
Also, on the character sheet, there is no extra Superiority Die to "clock" off for usages between rests.
No big deal, but just wanted to mention it in case you wanted to fix it (unless I am doing something wrong at my end, which is perfectly plausible). ;-)
BR
This is a known issue, mentioned in the Tasha's Cauldron of Everything Issues & Support thread: