Hey so this is my first time posting here but, i was makeing a cleric & Druid multi class and i noticed that Flame strike doesn't seem to be working correctly and the wording can be misunderstood
1st, I have noticed that the system (D&D beyond) doesn't seem to add more dice when it is cast at a higher level (+ 1d6 for each level above 5th) 2nd, It says that you can choose the damage but if you read the text it seems to imply that it does both Fire and Radiant damage
I know that this may just be me doing something stupid and not doing the correct roll or not understanding the text so if i am wrong, and this is a waste of time sorry
Basically, this spell upcasts weird so DDB couldn't code it to do it automatically. Your second "bug" is not a bug and is in fact the reason for the first one.
The spell does do 2 types of damage. When it is upcast it does 1 more die of damage of the type of the caster's choice. DDB can't support the "choice" aspect of the upcast ATM so it doesn't change the damage roll.
Hey so this is my first time posting here but, i was makeing a cleric & Druid multi class and i noticed that Flame strike doesn't seem to be working correctly and the wording can be misunderstood
1st, I have noticed that the system (D&D beyond) doesn't seem to add more dice when it is cast at a higher level (+ 1d6 for each level above 5th)
2nd, It says that you can choose the damage but if you read the text it seems to imply that it does both Fire and Radiant damage
I know that this may just be me doing something stupid and not doing the correct roll or not understanding the text so if i am wrong, and this is a waste of time sorry
I tested and confirmed, so let me explain.
Basically, this spell upcasts weird so DDB couldn't code it to do it automatically. Your second "bug" is not a bug and is in fact the reason for the first one.
The spell does do 2 types of damage. When it is upcast it does 1 more die of damage of the type of the caster's choice. DDB can't support the "choice" aspect of the upcast ATM so it doesn't change the damage roll.
Oh that makes sense, so because of that choice the dice don't automatically get added, so we need to add them ourselves.
Thanks for answering