The new sorcerer cantrip does not roll damage correctly. It should give you a choice for the damage type and then roll the appropriate number of d8. And then roll again based on the result.
as it is now, it rolls every damage type once and then adds it all together for a larger total. It’s very broken
The new sorcerer cantrip does not roll damage correctly. It should give you a choice for the damage type and then roll the appropriate number of d8. And then roll again based on the result.
as it is now, it rolls every damage type once and then adds it all together for a larger total. It’s very broken
Edited to complete