Hi, I'm wondering if buying the DMG will allow me to integrate the Slow Natural Healing variant into the dnd beyond long rest button. All of the other variant rules that I like in the DMG such cleaving through creatures, the lingering injuries table, and the system shock table do not require any sort of integration, but slow natural healing would require the long rest button to no longer automatically restore HP to max, but instead put in an 'use hitdice' button just like in the short rest feature.
Thanks for the quick reply. That's a shame, I guess I'll have to just use the regular healing rules for my upcoming online game. Hopefully it will get added soon.
There's a couple of threads on this from the last few years and no sign of this being implemented at all. By the time they get round to it, OneD&D will be their focus.
It's a shame, as this variant is popular and used in many groups. I love DnDBeyond, and am a subscriber, but this one omission it the reason why a number of my players have switched to maintaining their character sheets in Foundry (which has a module that implements this variant). Trying to explain to non-technical players how to get around this within DnDBeyond has proved a little more challenging than I'd hoped! While I doubt this omission is causing DnDBeyond a lot of lost customers/revenue, it does allow other tools to catch up...
Adding my voice for this to be implemented. Soon.
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Hi, I'm wondering if buying the DMG will allow me to integrate the Slow Natural Healing variant into the dnd beyond long rest button. All of the other variant rules that I like in the DMG such cleaving through creatures, the lingering injuries table, and the system shock table do not require any sort of integration, but slow natural healing would require the long rest button to no longer automatically restore HP to max, but instead put in an 'use hitdice' button just like in the short rest feature.
Hi,
no, the variants rule from the DMG are not currently included in the character sheet.
Thanks for the quick reply. That's a shame, I guess I'll have to just use the regular healing rules for my upcoming online game. Hopefully it will get added soon.
Just 2nding this request in the hopes that variant healing rules are added to DDB. Slow natural healing would be a relatively easy bug fix.
I am also interested in this feature
I'd also very much like this feature :)
Just want to add, my little vote on for this ;)
I also would love to see this
Yes this would be super helpful if this was added
+1 to this!
Still no words on this? :(
Being able to set some options to the healing rules would improve this product immensly! +1
I'm in agreement. I'd like an option to switch on the Slow Healing option as well.
Please add this feature.
+1
👍
Also agree would be nice
Adding this or at least making long rest not auto recover hp would be great!
It's just kinda sad they've skipped over a section from a core book. It's a mechanic a lot of players want to use.
There's a couple of threads on this from the last few years and no sign of this being implemented at all. By the time they get round to it, OneD&D will be their focus.
It's a shame, as this variant is popular and used in many groups. I love DnDBeyond, and am a subscriber, but this one omission it the reason why a number of my players have switched to maintaining their character sheets in Foundry (which has a module that implements this variant). Trying to explain to non-technical players how to get around this within DnDBeyond has proved a little more challenging than I'd hoped! While I doubt this omission is causing DnDBeyond a lot of lost customers/revenue, it does allow other tools to catch up...
Adding my voice for this to be implemented. Soon.