Every spell has a list of classes and subclasses whose spell lists it appears in (e.g. elemental weapon is listed as "Available For: [Paladin] [Forge Domain] [The Hexblade]").
The Guildmasters' Guide to Ravnica has backgrounds listed for each of the Ravnican guilds; each guild background has a list of guild spells that are automatically added to the character's spell list if they have the Spellcasting or Pact Magic class feature. (For instance, the Izzet Guild Spells include elemental weapon and 2 other spells at the 3rd spell level.)
Is there any plan to list these guild spells under the "Available For:" section of each spell listing?
This certainly isn't a bad idea, but I worry that not only is it niche, but that it will also raise the next question of spells on races and then items.
I'm actually here because of the the question of whether we add it to race spells. I have the physical book for Ravnica and so I wasn't looking to buy it here as well but playing a dark elf Dimir and wanting every advantage I'm entitled to as a player, while it's a bit of a stretch to allow Drow magic to include guild spells it's not full on crazy to allow a once a day free use of each without the use of a spell slot, in a game set in a more magically inclined place than standard D&D (not by much necessarily but I mean the game is literally called magic the gathering), by a race that is known for their magic, and finally with description saying guild spells are added to all spell lists.
All that being said, if D&D beyond made it so that they were added to class spell lists when you have the background and not racial traits that let a character cast spells, I, and I assume at least some of the others wondering about this, would understand that it meant, "not if you want to play the game the way it was intended," and just try and squeeze it out of there DM without bugging the internet about it. Sure you'll still probably get a few that can't take the hint, but that's the internet.
For a compromise if you can't talk that rule loving, Azorius DM into adding it to the ability, might I sugest that you cast the spell using the "spellcasting" or "pact magic" ability (normally) but may use the race spell modifier (if your race has magical abilities) if it's better.
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Every spell has a list of classes and subclasses whose spell lists it appears in (e.g. elemental weapon is listed as "Available For: [Paladin] [Forge Domain] [The Hexblade]").
The Guildmasters' Guide to Ravnica has backgrounds listed for each of the Ravnican guilds; each guild background has a list of guild spells that are automatically added to the character's spell list if they have the Spellcasting or Pact Magic class feature. (For instance, the Izzet Guild Spells include elemental weapon and 2 other spells at the 3rd spell level.)
Is there any plan to list these guild spells under the "Available For:" section of each spell listing?
This certainly isn't a bad idea, but I worry that not only is it niche, but that it will also raise the next question of spells on races and then items.
I'm actually here because of the the question of whether we add it to race spells. I have the physical book for Ravnica and so I wasn't looking to buy it here as well but playing a dark elf Dimir and wanting every advantage I'm entitled to as a player, while it's a bit of a stretch to allow Drow magic to include guild spells it's not full on crazy to allow a once a day free use of each without the use of a spell slot, in a game set in a more magically inclined place than standard D&D (not by much necessarily but I mean the game is literally called magic the gathering), by a race that is known for their magic, and finally with description saying guild spells are added to all spell lists.
All that being said, if D&D beyond made it so that they were added to class spell lists when you have the background and not racial traits that let a character cast spells, I, and I assume at least some of the others wondering about this, would understand that it meant, "not if you want to play the game the way it was intended," and just try and squeeze it out of there DM without bugging the internet about it. Sure you'll still probably get a few that can't take the hint, but that's the internet.
For a compromise if you can't talk that rule loving, Azorius DM into adding it to the ability, might I sugest that you cast the spell using the "spellcasting" or "pact magic" ability (normally) but may use the race spell modifier (if your race has magical abilities) if it's better.