just a heads up for the sake of improvement. I noticed that when I equipped chain mail on my PC with 13 Strength, none of the penalties associated with this set up applied to my character sheet.
Also noticed on another PC that when using two weapon fighting there is no option for main/off hand and no adjustment for the damage modifier for the off hand since I do not have the appropriate feat to keep that modifier. I was able to manually remove the damage modifier for my off hand but it would be cool if that was done automatically. relating to the two weapon fighting I was able to equip two rapiers(finesse, not light) also with no penalty. For the sake of being honest I traded them in for two short swords.
Thanks for such an amazing platformfor DnD PC’s, keep up the good work.
Thank you DxJxC for the information and confirming that I'm not completely incompetent with this system. I knew i was missing something for two weapon fighting :D
Heavy armor penalties don't apply and they told me they acknowledged this feedback over a year ago. Nothing's still changed, which often makes me wonder why I subscribe if that money isn't being put to use. DxJxC justifies it as "they're making new features" but they really need to get their old features watertight and continue to care for their old features simultaneously to developing their new ones, not at the expense.
It's not just movement. I can equip Plate on my Monk and the AC still remains at 19 because it's still assuming my unarmored defense, even though equipping armor technically invalidates armored defense. The sheet just doesn't even take account for such things. Whatsoever.
Hey there,
just a heads up for the sake of improvement. I noticed that when I equipped chain mail on my PC with 13 Strength, none of the penalties associated with this set up applied to my character sheet.
Also noticed on another PC that when using two weapon fighting there is no option for main/off hand and no adjustment for the damage modifier for the off hand since I do not have the appropriate feat to keep that modifier. I was able to manually remove the damage modifier for my off hand but it would be cool if that was done automatically.
relating to the two weapon fighting I was able to equip two rapiers(finesse, not light) also with no penalty. For the sake of being honest I traded them in for two short swords.
Thanks for such an amazing platformfor DnD PC’s, keep up the good work.
For 2 weapon fighting, select the weapon, customize and click dual wield.
The armor bit doesn't work.
Thank you DxJxC for the information and confirming that I'm not completely incompetent with this system. I knew i was missing something for two weapon fighting :D
Heavy armor penalties don't apply and they told me they acknowledged this feedback over a year ago. Nothing's still changed, which often makes me wonder why I subscribe if that money isn't being put to use. DxJxC justifies it as "they're making new features" but they really need to get their old features watertight and continue to care for their old features simultaneously to developing their new ones, not at the expense.
It's not just movement. I can equip Plate on my Monk and the AC still remains at 19 because it's still assuming my unarmored defense, even though equipping armor technically invalidates armored defense. The sheet just doesn't even take account for such things. Whatsoever.