i have an issue in the iOS app regarding spellcasting. If i want to cast spells at a higher level, the scaling doesn‘t work. If i want to cast Healing Word at level 3 for example i can only roll 1d4 + my modifier. This is the case for every Spell i want to cast at higher levels. I can only roll the lowest number of dice at any level.
Also having this problem for the past month. I posted in the Mobile Bugs mega-thread last month but no improvement yet. I confirmed other players in my group using IOS also seeing this.
I tried rebooting, archiving the app and restoring, and finally deleting the app and data and reinstalling after a reboot, but still getting the base damage for spells.
Android app and web doesn't have this problem, so I run my character from iPad and use my Android to roll dice if I need to.
Hi,
i have an issue in the iOS app regarding spellcasting. If i want to cast spells at a higher level, the scaling doesn‘t work. If i want to cast Healing Word at level 3 for example i can only roll 1d4 + my modifier. This is the case for every Spell i want to cast at higher levels. I can only roll the lowest number of dice at any level.
I’m having the same issue :( I have to use the website instead where it does scale there.
Also having this issue. Can’t use the app to play until that one’s fixed unfortunately.
Also having this problem for the past month. I posted in the Mobile Bugs mega-thread last month but no improvement yet. I confirmed other players in my group using IOS also seeing this.
I tried rebooting, archiving the app and restoring, and finally deleting the app and data and reinstalling after a reboot, but still getting the base damage for spells.
Android app and web doesn't have this problem, so I run my character from iPad and use my Android to roll dice if I need to.
I am running an iPad AIR 2 on ipadOS 14.7.1
As of today the spell damage scaling appears to be working again in the iOS app.
Thanks!
Yep, working for me now too!
Works fine now. Thanks for fixing.