Feature requests that have been asked before by various members and that would be super useful:
- dynamic exhaustion level effects (e.g. level 1 = all skill checks get the "D" disadvantage tag) - customizable conditions (edit homebrew ones) We use Bloodied and Bound in our game. - when customizing skills (which Mellie DM talked about in last Dev Update), have a ADV/DISADV option.
Annoying that this still isn't a thing! They can add a little 'D' to Stealth when you equip heavy armour but they can't do it for all skills when you apply Level 1 of exhaustion?
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Feature requests that have been asked before by various members and that would be super useful:
- dynamic exhaustion level effects (e.g. level 1 = all skill checks get the "D" disadvantage tag)
- customizable conditions (edit homebrew ones) We use Bloodied and Bound in our game.
- when customizing skills (which Mellie DM talked about in last Dev Update), have a ADV/DISADV option.
Thanks!
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him
Annoying that this still isn't a thing! They can add a little 'D' to Stealth when you equip heavy armour but they can't do it for all skills when you apply Level 1 of exhaustion?