In Chapter 5 - Tomb of the Nine Gods, the PLAYER VERSION of the maps show the locations where they *might* encounter a Skeleton Key. This should only be shown on the DM version of the map.
For example, at the Level 1 - Rotten Halls section if you look at the link titled "View Player Version" it shows the seven possible locations (with a glowing skull).
It would be super helpful to have a version of the maps with that layer removed. I print the player maps to scale and it's a lot of extra work to digitally or craftily remove things like this.
In Chapter 5 - Tomb of the Nine Gods, the PLAYER VERSION of the maps show the locations where they *might* encounter a Skeleton Key. This should only be shown on the DM version of the map.
For example, at the Level 1 - Rotten Halls section if you look at the link titled "View Player Version" it shows the seven possible locations (with a glowing skull).
Thanks!
It would be super helpful to have a version of the maps with that layer removed. I print the player maps to scale and it's a lot of extra work to digitally or craftily remove things like this.
It also shows where pit traps are, which is uncool
I can understand the problem but DDB isn't responsible of making the maps. WotC is.