This is a significant frustration for me because I often create NPC's, or monsters that I have no desire to share with the community, and in many cases can't because they use proprietary names. For instance, I'll create a modified version of an NPC, like a certain weretiger in ToA, that I want my players to control but that hides the real statistics. I can't do that, because I can't use the name of the NPC to publish, and I can't share private monsters.
The same goes for custom animal companions or anything done in the monster homebrew. I find it odd that I can share everything else I create but not monsters.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
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This is a significant frustration for me because I often create NPC's, or monsters that I have no desire to share with the community, and in many cases can't because they use proprietary names. For instance, I'll create a modified version of an NPC, like a certain weretiger in ToA, that I want my players to control but that hides the real statistics. I can't do that, because I can't use the name of the NPC to publish, and I can't share private monsters.
The same goes for custom animal companions or anything done in the monster homebrew. I find it odd that I can share everything else I create but not monsters.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.