Bump for visibility. Seeing this I'm little frustrated to figure out when trying to add a homebrew variant leonin it's not going to be that easy. Lineages and Yuan-ti make the current list of race groups seem like someone just got lazy doing their job. Is there any actual reason for the race groups they choose to use? Like I'm a web developer, hire me D&D Beyond and I could update that in literally like 10 minutes.
With Monsters of the Multiverse releasing soon, i once again feel the need to bring up race groups and content bans for campaigns (I will beat this drum until something happens, sorry).
Campaigns have no way to allow the DM to decide who can and cannot share homebrew in said campaign. I don't mind if players can always see the homebrew in their own collections, but it would be nice to be able to decide what they can see from other peoples collections. Also, we need to be able to hard-ban sourcebooks (now more than ever with multiple versions of content being supported), or better yet let us ban content categories from sourcebooks (races, subclasses, spells, etc). If we can make it so that banned things cannot appear in the character builder, it will prevent a constant barrage of inquiries to what can and cant be used, or prevent the need for extensive external lists of the such. Both of these things will go miles in reducing clutter in the Character Builder, especially for players with attention disorders who can be overwhelmed and confused by thisclutter (the team is always going on about accessibility, and how easy DDB makes it to just jump in and play, but this is the most constant issue for players who need that sort of help, at least in my experience).
Next, we need Race Groups for every race. Most of the races from Eberron, Ravnica, Theros, and other setting guides like Witchlight do not have race groups, and any feats or magic items prerequisite'd for them will appear for every character (instead of just for characters with those races), further cluttering the Character Builder. Likewise, any variant or subrace we make for a race without a Race Group appears as its own race, not under a dropdown for the parent race like it should. Since there will be multiple official versions of these races now, a race group for all of them so we can group them up will be much appreciated. Further, it appears prerequisites dont even target race groups, instead targeting the parent race itself, so anything that isn't a variant or subrace of said parent race does not count as such, so if race groups could be what prerequisites target, that would be very helpful.
I understand that these features aren't important to everyone, but they will go miles for improving the experience of people who need them.
Bump for visibility. Seeing this I'm little frustrated to figure out when trying to add a homebrew variant leonin it's not going to be that easy. Lineages and Yuan-ti make the current list of race groups seem like someone just got lazy doing their job. Is there any actual reason for the race groups they choose to use? Like I'm a web developer, hire me D&D Beyond and I could update that in literally like 10 minutes.
I'm guessing they wat to finish the CFS before they get to all of this. I wholeheartedly agree with all of the above (on this page), but I don't really see it happening. Dev seems to be fully focused on CFS right now and with that not even having an ETA yet I don't see any of this being fixed any time soon.
Rollback Post to RevisionRollBack
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
Bump for visibility. Seeing this I'm little frustrated to figure out when trying to add a homebrew variant leonin it's not going to be that easy. Lineages and Yuan-ti make the current list of race groups seem like someone just got lazy doing their job. Is there any actual reason for the race groups they choose to use? Like I'm a web developer, hire me D&D Beyond and I could update that in literally like 10 minutes.
With Monsters of the Multiverse releasing soon, i once again feel the need to bring up race groups and content bans for campaigns (I will beat this drum until something happens, sorry).
Campaigns have no way to allow the DM to decide who can and cannot share homebrew in said campaign. I don't mind if players can always see the homebrew in their own collections, but it would be nice to be able to decide what they can see from other peoples collections. Also, we need to be able to hard-ban sourcebooks (now more than ever with multiple versions of content being supported), or better yet let us ban content categories from sourcebooks (races, subclasses, spells, etc). If we can make it so that banned things cannot appear in the character builder, it will prevent a constant barrage of inquiries to what can and cant be used, or prevent the need for extensive external lists of the such. Both of these things will go miles in reducing clutter in the Character Builder, especially for players with attention disorders who can be overwhelmed and confused by this clutter (the team is always going on about accessibility, and how easy DDB makes it to just jump in and play, but this is the most constant issue for players who need that sort of help, at least in my experience).
Next, we need Race Groups for every race. Most of the races from Eberron, Ravnica, Theros, and other setting guides like Witchlight do not have race groups, and any feats or magic items prerequisite'd for them will appear for every character (instead of just for characters with those races), further cluttering the Character Builder. Likewise, any variant or subrace we make for a race without a Race Group appears as its own race, not under a dropdown for the parent race like it should. Since there will be multiple official versions of these races now, a race group for all of them so we can group them up will be much appreciated. Further, it appears prerequisites dont even target race groups, instead targeting the parent race itself, so anything that isn't a variant or subrace of said parent race does not count as such, so if race groups could be what prerequisites target, that would be very helpful.
I understand that these features aren't important to everyone, but they will go miles for improving the experience of people who need them.
I'm guessing they wat to finish the CFS before they get to all of this. I wholeheartedly agree with all of the above (on this page), but I don't really see it happening. Dev seems to be fully focused on CFS right now and with that not even having an ETA yet I don't see any of this being fixed any time soon.
Leaving OGL 1.0(a) untouched and making SRD 5.1 CC-BY-4.0 is a great first step. The next is a promise to do the same for future editions. Here's a discussion thread on that.
#OpenDnD
DDB is great, but it could be better. Here are some things I think could improve DDB
I am pleased to report for anyone following this thread, that one small facet of this posts requests has been fulfilled.
DDB has given us the ability to add race prerequisites to most existing races (possibly all, I'm still diving into it).
Good Job! Thank you so much! This is a great first step to helping declutter the builder (feat menu specifically).
No new race groups yet, but progress is great none-the-less.