I really really love these things. i was already creating my own before using D&D Beyond as a monster designer. Unfortunately while the actual List is pretty darn Cool. It is missing some stuff. so my goal in this thread is to give the staff a comprehensive list of designations that we want in our homebrews to make our lives easier.
{{MonsterName}} This one is self explanatory, we want this, that way we dont have to retype the name everytime we change or correct it.
{{Attack:Str}} or {{Attack:Dex}} Again self explanatory, we have spellattack, so why not just add the necessary to do the melee and ranged attacks.
{{cond:paralysed}} This one is to me, much better for conditions then having to type in the whole (condition)paralyzed(/condition). just like the modifier one, we could just type in the above and be done with it. as an exemple, {{cond:paralysed}} and that would translate into paralyzed condition. less to type, better control.
that's all i can think of, right now... but if people have other things they'd want just tell and i'll add them into this list which i hope will make the sticky.
Off the top of my head this is what i'd want added Designation wise.
DM of two gaming groups. Likes to create stuff. Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games --> One Shot Adventure - House of Artwood (DM) (Completed)
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I really really love these things. i was already creating my own before using D&D Beyond as a monster designer.
Unfortunately while the actual List is pretty darn Cool. It is missing some stuff.
so my goal in this thread is to give the staff a comprehensive list of designations that we want in our homebrews to make our lives easier.
{{MonsterName}}
This one is self explanatory, we want this, that way we dont have to retype the name everytime we change or correct it.
{{Attack:Str}} or {{Attack:Dex}}
Again self explanatory, we have spellattack, so why not just add the necessary to do the melee and ranged attacks.
{{cond:paralysed}}
This one is to me, much better for conditions then having to type in the whole (condition)paralyzed(/condition). just like the modifier one, we could just type in the above and be done with it. as an exemple, {{cond:paralysed}} and that would translate into paralyzed condition. less to type, better control.
that's all i can think of, right now... but if people have other things they'd want just tell and i'll add them into this list which i hope will make the sticky.
Off the top of my head this is what i'd want added Designation wise.
DM of two gaming groups.
Likes to create stuff.
Check out my homebrew --> Monsters --> Magical Items --> Races --> Subclasses
If you like --> Upvote, If you wanna comment --> Comment
Play by Post Games
--> One Shot Adventure - House of Artwood (DM) (Completed)