Since the launch, I've found that I've neglected my hardback books and have only been using the website for rules reference. They'll be going up on craigslist in the next few weeks.
I'm also pretty close to being able to use the website for character generation - although, it's still lacking in some ways - prayer beads are my latest example - since the DM generates their properties each one is unique - and there is no quick and easy way of dealing with that right now.
The bigger problem I'm having is that that the default character view doesn't have enough information density. The PDF version is a little better, but I still have to reference a lot for spell details.
One spell sheet where I've seen this done extremely well is the one by MBMP - example:
It's descriptions are short and to the point when I'm trying to play my turn in combat. There are more places where I'd like to see improvement in information density, but I haven't enumerated them yet.
Lastly, I'm waiting for bated breath for the Android App. I've found that I have insufficient internet access on my Samsung Chromebook Plus at my FLGS on Wednesdays to be able to use it effectively. I suspect that I'll have the same problem at conventions.
So happy to have these great tools, and can only hope they get better and better.
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Since the launch, I've found that I've neglected my hardback books and have only been using the website for rules reference. They'll be going up on craigslist in the next few weeks.
I'm also pretty close to being able to use the website for character generation - although, it's still lacking in some ways - prayer beads are my latest example - since the DM generates their properties each one is unique - and there is no quick and easy way of dealing with that right now.
The bigger problem I'm having is that that the default character view doesn't have enough information density. The PDF version is a little better, but I still have to reference a lot for spell details.
One spell sheet where I've seen this done extremely well is the one by MBMP - example:
It's descriptions are short and to the point when I'm trying to play my turn in combat. There are more places where I'd like to see improvement in information density, but I haven't enumerated them yet.
Lastly, I'm waiting for bated breath for the Android App. I've found that I have insufficient internet access on my Samsung Chromebook Plus at my FLGS on Wednesdays to be able to use it effectively. I suspect that I'll have the same problem at conventions.
So happy to have these great tools, and can only hope they get better and better.