Wow. Just came on this thread and it certainly took a turn I wasn't expecting.
However, Bender, if you do want help, come back and ask. I would help. However, a new world should be, after everything is said and done, your creation. It should be something you want to see explored, changed and grown into.
There is a seventh temple, left forgotten, to Yathurn The World Eater. I’ll let you fill in the rest.
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Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
I would strongly advise all DMs to NOT create a world.
It limits you in so many ways to say, “ok here is my world. It is set in stone.” You see? Now you can’t change it. Or if you do that’s work down the drain. Instead, start small and add a lot of detail in the immediate vicinity of the Players. Expand your world around them slowly as they adventure about. Add what you think is cool to the world. Don’t limit yourself by trying and failing to make it all at once.
Your world will take shape organically over time. Between sessions, focus your time on expanding the world only in the immediate player vicinity, making great dungeons, and maneuvering npcs/practicing their vocals and role play.
Wow. Just came on this thread and it certainly took a turn I wasn't expecting.
However, Bender, if you do want help, come back and ask. I would help. However, a new world should be, after everything is said and done, your creation. It should be something you want to see explored, changed and grown into.
There is a seventh temple, left forgotten, to Yathurn The World Eater. I’ll let you fill in the rest.
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Dream of Days Lore Bard 9/Wizard 4 Baulder's Gate: Descent to Avernus (In Person/Over Zoom)
Saleadon Morgul Battle Smith Artificer 11 Tyranny of Dragons (In Person/Over Zoom)
Hurtharn Serpti Ghostslayer Blood Hunter 7 Spelljammer (Over Zoom)
Ex Sig
I would strongly advise all DMs to NOT create a world.
It limits you in so many ways to say, “ok here is my world. It is set in stone.” You see? Now you can’t change it. Or if you do that’s work down the drain. Instead, start small and add a lot of detail in the immediate vicinity of the Players. Expand your world around them slowly as they adventure about. Add what you think is cool to the world. Don’t limit yourself by trying and failing to make it all at once.
Your world will take shape organically over time. Between sessions, focus your time on expanding the world only in the immediate player vicinity, making great dungeons, and maneuvering npcs/practicing their vocals and role play.