I am making a race that has talons used in unarmed strikes. Unlike the Tortle, I want the talons to deal one damage die higher than would normally be dealt (ie. if you would normally deal 1d4 on an unarmed strike, then you would deal 1d6) this is easy for any class except monk. I want the system to auto-adjust the damage die for the unarmed strike as it increases for the monk as well. is this currently possible?
I am afraid there is no way to make the system re-adjust the damage dice of the unharmed strike, as those are built-in values of the class, and apparently there is no race (atm at least) that deals more than 1d4 unarmed/natural weapon damage.
The only solution I see for the time being is to manually modify the unarmed strike entry on the sheet. When the new character sheet version will be released, maybe we'll have more options, but this is just speculation.
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
I am afraid there is no way to make the system re-adjust the damage dice of the unharmed strike, as those are built-in values of the class, and apparently there is no race (atm at least) that deals more than 1d4 unarmed/natural weapon damage.
Lizardfolk bite for 1d6.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
I am afraid there is no way to make the system re-adjust the damage dice of the unharmed strike, as those are built-in values of the class, and apparently there is no race (atm at least) that deals more than 1d4 unarmed/natural weapon damage.
Lizardfolk bite for 1d6.
Correct, my bad. I would (personally) not allow Martial Arts to be used with bite though :p
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
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I am making a race that has talons used in unarmed strikes. Unlike the Tortle, I want the talons to deal one damage die higher than would normally be dealt (ie. if you would normally deal 1d4 on an unarmed strike, then you would deal 1d6) this is easy for any class except monk. I want the system to auto-adjust the damage die for the unarmed strike as it increases for the monk as well. is this currently possible?
Do, or do not, There is no try
Hi drgnwatcher! o/
I am afraid there is no way to make the system re-adjust the damage dice of the unharmed strike, as those are built-in values of the class, and apparently there is no race (atm at least) that deals more than 1d4 unarmed/natural weapon damage.
The only solution I see for the time being is to manually modify the unarmed strike entry on the sheet. When the new character sheet version will be released, maybe we'll have more options, but this is just speculation.
Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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Born in Italy, moved a bunch, living in Spain, my heart always belonged to Roleplaying Games