A note to the developers! I would love to homebrew a few classes as soon as possible. I am starting a campaign in a few weeks and would love every to use the app. But if I can't homebrew a few classes for some players to make im going to have to cancel my prescription and go back to strictly pen and paper.
I would take Sumclasses,At least customizing them would be not too complicated! Like wizard alchemist, specializing in making potions, and turning their spells into liquids and just using a lot of fireball setups. Or blood mage sorceress, where all of her spells naturally do damage to her because she actually unleashing the magic from her own blood being pulled out the body.
I would like to see an alchemist and gunslinger. But my biggest concern is that I have a friend that is great at making interesting characters and this limits that quite a bit.
I would like to see an alchemist and gunslinger. But my biggest concern is that I have a friend that is great at making interesting characters and this limits that quite a bit.
As a stop-gap, I suppose you could add class features under the Notes section.
A note to the developers! I would love to homebrew a few classes as soon as possible. I am starting a campaign in a few weeks and would love every to use the app. But if I can't homebrew a few classes for some players to make im going to have to cancel my prescription and go back to strictly pen and paper.
Homebrew classes aren't yet planned due to excessive complexity. Sorry to disappoint you. I wish they were, too.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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I would take Sumclasses,At least customizing them would be not too complicated! Like wizard alchemist, specializing in making potions, and turning their spells into liquids and just using a lot of fireball setups. Or blood mage sorceress, where all of her spells naturally do damage to her because she actually unleashing the magic from her own blood being pulled out the body.
Subclasses are on the road map, but no confirmation on when.
Subclasses are on the map 'soon'. How soon we don't know yet, but they're coming.
I would like to see an alchemist and gunslinger. But my biggest concern is that I have a friend that is great at making interesting characters and this limits that quite a bit.
I really can't wait until they add as a option because it would be really nice, one my examples