So, I plan on hosting a one-shot campaign in a couple of weeks and I plan on having enemies that are over level 20. Do you guys have an homebrew classes that go beyond level 20 that I can either use as reference to create new ones, or do you guys just have any go homebrew over level 20 classes. I'd appreciate if you could send links to the class sheets that are made so I can see the physical sheet, or explain them in this thread.
So, I plan on hosting a one-shot campaign in a couple of weeks and I plan on having enemies that are over level 20.
That's weird, but ok. Ordinarily NPCs don't have levels unless they're Sidekicks, and Sidekicks have the same level cap as PCs, which is 20.
Do you guys have an homebrew classes that go beyond level 20 that I can either use as reference to create new ones, or do you guys just have any go homebrew over level 20 classes. I'd appreciate if you could send links to the class sheets that are made so I can see the physical sheet, or explain them in this thread.
I've never heard of such a thing in 5E, although it existed in both 4E and 3.5E. Provided you avoid taking Spellcasting past level 20, where it'll become undefined, you could probably solve this problem with simple multiclassing - e.g. a Ranger 20/Druid 10 has L20 spell slots, so you won't run over the edge of the map in terms of scaling things up.
So, I plan on hosting a one-shot campaign in a couple of weeks and I plan on having enemies that are over level 20. Do you guys have an homebrew classes that go beyond level 20 that I can either use as reference to create new ones, or do you guys just have any go homebrew over level 20 classes. I'd appreciate if you could send links to the class sheets that are made so I can see the physical sheet, or explain them in this thread.
That's weird, but ok. Ordinarily NPCs don't have levels unless they're Sidekicks, and Sidekicks have the same level cap as PCs, which is 20.
I've never heard of such a thing in 5E, although it existed in both 4E and 3.5E. Provided you avoid taking Spellcasting past level 20, where it'll become undefined, you could probably solve this problem with simple multiclassing - e.g. a Ranger 20/Druid 10 has L20 spell slots, so you won't run over the edge of the map in terms of scaling things up.
I know there is some homebrew you can find, just by searching it up. I think I saw some that went up to Level 50?
Check out my Homebrew.
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