I knew about the asian stuff. Mainly because it is just freakin obvious. You do not need entirely different character classes - or even sub classes just to create what is essentialy identical characters just from a different country. Just as the main difference between an American Soldier and a German Soldat is the word 'soldat', similarly the main difference between a knight and a samurai is the the word 'samurai'. (Although Samurai were mostly archers with a sword as a back up weapon, you get the idea).
The Bard/Shaman was new to me, though it does become obvious once you think about it. Mainly because I (and I assume most) think of Shaman as the equivalent of a Priest.
Someone should make up a Shaman subclass of Bard, that would be an interesting idea. Give them an ability involving wearing a mask, perhaps a dance ability, and you got something interesting.
I've thought about playing an 'inverted warlock.' Like a celestial-pact warlock that a power is trying to urge to redeem themselves. Instead of trying to make a good man fall, they want to make a bad man rise. I think that would be a fun take on the stereotype.
Also pretty much what the Celestial pact offers, so going for type there. But I'd say the brothers from Supernatural would be pretty good role models for that sort of Warlock.
Also, I guess you could make a Sherlock Holmes style 'genius battler' as a rogue and just flavor their sneak attacks and precice strikes.
Also, that is exactly the basis for the Inquisitive Rogue (not Inquisitor), the features scream "RDJ Sherlock Holmes fighting" so again, that's conforming to type.
Personally I always thought it would be fun to do a campaign where psyonics were super common. Psy Warrior, Abbarant Mind sorcerer, soulknife, Astral monk (or any monk, ki could be flavored as a form of psychic), Spirit barbarian could be re-flavored as psychic. Too bad there isn't like, a Mind Flayer or Psychic Warlock option. Or a Psionic wizard or something.
Great Old One patron could be used for any Far Realm patronage, including the Mind Flayers.
Rollback Post to RevisionRollBack
Jander Sunstar is the thinking person's Drizzt, fight me.
To post a comment, please login or register a new account.
I knew about the asian stuff. Mainly because it is just freakin obvious. You do not need entirely different character classes - or even sub classes just to create what is essentialy identical characters just from a different country. Just as the main difference between an American Soldier and a German Soldat is the word 'soldat', similarly the main difference between a knight and a samurai is the the word 'samurai'. (Although Samurai were mostly archers with a sword as a back up weapon, you get the idea).
The Bard/Shaman was new to me, though it does become obvious once you think about it. Mainly because I (and I assume most) think of Shaman as the equivalent of a Priest.
Someone should make up a Shaman subclass of Bard, that would be an interesting idea. Give them an ability involving wearing a mask, perhaps a dance ability, and you got something interesting.
Also pretty much what the Celestial pact offers, so going for type there. But I'd say the brothers from Supernatural would be pretty good role models for that sort of Warlock.
Also, that is exactly the basis for the Inquisitive Rogue (not Inquisitor), the features scream "RDJ Sherlock Holmes fighting" so again, that's conforming to type.
Great Old One patron could be used for any Far Realm patronage, including the Mind Flayers.
Jander Sunstar is the thinking person's Drizzt, fight me.