Seems like an extra divider when it's easier to just equip your weapons and see all of them in the Action tab. For example, one of my players uses a melee weapon and a shield but switches to a handaxe for throwing when needed. No need to have a melee/ranged section when the Action > Attack section already has all that. Even if she isn't using the handaxe she still keeps it equipped because it keeps the info all there in the Attack section and there is no limit to what you can have equipped.
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Silly idea? My game tonight I had to switch from my melee sword and shield to my bow (Ranger).
So, I clicked the 'equipped' red square on items, etc. To see my switched modifiers, right? A tad laborious?
What if one had a Ranged / Melee tab?
I drop my shield and scimitar, draw my bow and shoot!
Seems like an extra divider when it's easier to just equip your weapons and see all of them in the Action tab. For example, one of my players uses a melee weapon and a shield but switches to a handaxe for throwing when needed. No need to have a melee/ranged section when the Action > Attack section already has all that. Even if she isn't using the handaxe she still keeps it equipped because it keeps the info all there in the Attack section and there is no limit to what you can have equipped.