Game: D&D 5e 2024 Group type: Online Experience: Been DMing for 9 years Location/Timezone: (Pacific) Schedule: Tuesday 9pm Pacific Time Roles sought: Players 3-6 Game style: Heavy Roleplay, Politcal Intruge and Combat. This is a Ravenloft adventure and does feature some dark themes
Do Your Duty
The Queen Will Save Us
Dannel Is Watching
Welcome to Dread Metrol: Into the Mists, where Eberron’s magic-fueled war collides with Ravenloft’s creeping terror. You thought Cyre was destroyed in the Mourning? Think again. The capital city, Metrol, still exists—just not in any reality you know. It's been pulled into a Domain of Dread, a nightmarish echo of its former self, where every dusk brings another undead siege… and survival is never guaranteed.
You’ll be entering a city trapped in stasis, locked in a four-year war of attrition against the endless legions of the dead. The streets are crumbling, trust is scarce, and the once-proud Queen Dannel now rules as a desperate, iron-willed tyrant. House Cannith has turned corpsesuu into machines. House Vadalis enforces martial law with mutated beasts. Resistance fighters hide in the shadows, praying for allies—or vengeance. All citizens have been drafted to support the city in some way, on the front lines against the undead hoards that attack the city nightly, providing support in one of the soup kitchens preparing the 'ragout' that is feeding the populous, working in the forges, tendeding to the wounded, the Queen requires you be useful to the cause
Your character can start in Dread Metrol two ways:, you might be a citizen of Metrol having spent the last four years staying alive in this under nightly siege from armies of undead drafted in someway to the defense of the city, or you might’ve been dragged into the Mists from some corner of Eberron or from some plane beyond—an outsider in a city that doesn’t trust you. The party will be drawn together into a brutal, campaign of guerrilla warfare, unraveling twisted plots, and high-stakes choices. After the initial 1-4 adventure published in the book the party must continue and either find allies to take down Queen Dannel and her forces or find some way to escape mists and undead that surround the city.
Dead Metrol is perfect for players who crave intense choices, gritty storytelling, and the thrill of hope in a hopeless world. It’s body horror meets magi-punk, in a realm where nothing is safe—but everything matters.
Will you save a city that may not deserve it?
Will you escape the Mists with your soul intact?
In Metrol, you’re already dead to the world.
The question is: What are you going to do about it?
The listing is for 18 dollars but I will discount you down to 12 a session just mention DNDBEYOND to me after you apply! ( this discount is good for as long as you are in the game)
I play using Foundry VTT, DNDBeyond and Discord for Voice. Foundry does require a computer- it does not run on phones/tablets. No download or anything on your part it runs in your browser
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Game: D&D 5e 2024
Group type: Online
Experience: Been DMing for 9 years
Location/Timezone: (Pacific)
Schedule: Tuesday 9pm Pacific Time
Roles sought: Players 3-6
Game style: Heavy Roleplay, Politcal Intruge and Combat. This is a Ravenloft adventure and does feature some dark themes
Do Your Duty
The Queen Will Save Us
Dannel Is Watching
Welcome to Dread Metrol: Into the Mists, where Eberron’s magic-fueled war collides with Ravenloft’s creeping terror. You thought Cyre was destroyed in the Mourning? Think again. The capital city, Metrol, still exists—just not in any reality you know. It's been pulled into a Domain of Dread, a nightmarish echo of its former self, where every dusk brings another undead siege… and survival is never guaranteed.
You’ll be entering a city trapped in stasis, locked in a four-year war of attrition against the endless legions of the dead. The streets are crumbling, trust is scarce, and the once-proud Queen Dannel now rules as a desperate, iron-willed tyrant. House Cannith has turned corpsesuu into machines. House Vadalis enforces martial law with mutated beasts. Resistance fighters hide in the shadows, praying for allies—or vengeance. All citizens have been drafted to support the city in some way, on the front lines against the undead hoards that attack the city nightly, providing support in one of the soup kitchens preparing the 'ragout' that is feeding the populous, working in the forges, tendeding to the wounded, the Queen requires you be useful to the cause
Your character can start in Dread Metrol two ways:, you might be a citizen of Metrol having spent the last four years staying alive in this under nightly siege from armies of undead drafted in someway to the defense of the city, or you might’ve been dragged into the Mists from some corner of Eberron or from some plane beyond—an outsider in a city that doesn’t trust you. The party will be drawn together into a brutal, campaign of guerrilla warfare, unraveling twisted plots, and high-stakes choices. After the initial 1-4 adventure published in the book the party must continue and either find allies to take down Queen Dannel and her forces or find some way to escape mists and undead that surround the city.
Dead Metrol is perfect for players who crave intense choices, gritty storytelling, and the thrill of hope in a hopeless world. It’s body horror meets magi-punk, in a realm where nothing is safe—but everything matters.
Will you save a city that may not deserve it?
Will you escape the Mists with your soul intact?
In Metrol, you’re already dead to the world.
The question is: What are you going to do about it?
if your interested the listing is here
https://startplaying.games/adventure/cmcm80y6f00ag456aw9q5cxlz
The listing is for 18 dollars but I will discount you down to 12 a session just mention DNDBEYOND to me after you apply! ( this discount is good for as long as you are in the game)
I play using Foundry VTT, DNDBeyond and Discord for Voice. Foundry does require a computer- it does not run on phones/tablets. No download or anything on your part it runs in your browser