Game: D&D 5e with D&D 5.5 Expanded options Group type:Online Experience:No experience necessary. Everyone is welcome, including those who have never played before! Location/Timezone:Online (players in all time zones are welcome) Schedule:Sunday 7:00 PM Pacific / 8:00 PM Mountain / 9:00 PM Central / 10:00 PM Eastern Roles sought:Player Game style:Good balance between roleplay, combat, and exploration.
***NEW*** Arcana Unleashed: Deadfall - Official D&D hardcover campaign run by a pro DM - New players welcome!!!
***NEW*** Arcana Unleashed: Deadfall - Official D&D hardcover campaign run by a pro DM - New players welcome!!!
A brand new D&D 5e official hardcover adventure release by Wizards of the Coast! Deep in the Forgotten Realms, the nation of Thay — notorious for its tyrannical, red-robed wizards — casts an ominous shadow. Secrets are passed in the dark, a looming threat of unimagined power seeks to crumble societies, and one figure stands at the center of it all: Szass Tam.
Szass Tam
Szass Tam remains one of the most legendary archvillains in the long and storied history of Dungeons & Dragons. The evil mastermind is known for weaving intricate plots, often enacted by his myriad fanatical followers. As a lich, the Thayan zulkir of Necromancy has the luxury of waiting for his plots and schemes to play out over many lifetimes, with each defeat serving only as a temporary setback in his masterplan. It is thought that Tam's ultimate goal is to achieve godhood, and he would represent a threat to the entire multiverse if were he to achieve this.
Arcana Unleashed: Deadfall
Arcana Unleashed: Deadfall casts players as secret agents in Thay serving a ruling Red Wizard who dares oppose the lich Szass Tam. The characters must navigate high-stakes missions to undermine Szass Tam before he raises demonic undead hordes and destroys Thay.
New Player Options
Arcana Unleashed includes the following player options:
8 new or revised Subclasses: Arcana Domain (Cleric), Arcane Archer (Fighter), Warrior of the Mystic Arts (Monk), Vestige Patron (Warlock), and the Conjurer, Enchanter, Necromancer, and Transmuter (Wizard).
10 Backgrounds, nearly all tied to an arcane faction. Arcana Unleashed introduces 9 arcane factions, each with its own leadership, renown rewards, bastion facilities, member benefits, and rivalries. Nine Factions and a Society Run on Magic!
33 new or revised spells.
20+ feats, including new options across the Origin, Fighting Style, Epic Boon, and General categories.
Game Details
Campaign: Arcana Unleashed: Deadfall Date/Time: Sunday 7:00 PM Pacific / 8:00 PM Mountain / 9:00 PM Central / 10:00 PM Eastern Frequency/Duration: The game will be played weekly for 2 to 3 hours Payment: $15 per player per session paid through PayPal
This campaign will run at least one year. We will continue playing every week until the officially published hardcover book, additional lore, and custom quests created for the party have all been finished. Characters start at level 1 and will advance to level 20 before the adventure ends.
About Me
It's been my privilege to play and run D&D games for over 30 years. I've served as a full-time professional Dungeon Master for the last several years. This is my art form, which I take great pride in. I make it my mission to ensure that each player enjoys a truly memorable experience at my table.
I own every D&D book ever published by TSR and WOTC, dating all the way back to the original releases. If you play in one of my games, it will be my pleasure to share my love and knowledge of this fabulous lore with you!
I customize each adventure with stories and plots so that players in my groups enjoy a unique campaign. I also help players develop backstories for their characters over the course of a campaign, if they wish, and I'll even create custom quests based on them.
What's more, I feel fortunate to be able to work with a talented group of DMs to provide an even better gaming experience for everyone. We collaborate in providing extra help to people, and we are very welcoming to those those who are new to the game. This team approach also allows us to offer more gaming options to people.
Why A Paid Game
Dungeons & Dragons has never been more popular than it is right now, and the number of players continues to increase rapidly. There simply aren't enough experienced DMs running free games. What free games there are fill up fast, and often end just as quickly because there is no investment by the players and no incentive for the DM to commit long term.
Games run by a professional DM can provide a superior experience for players who are looking to enjoy playing with the same group every week, rather than having to start over by constantly joining the next free game that comes along. If you want to start and finish a long-term D&D campaign -- and experience it the way it was meant to played -- then join my game.
Here are some of the reasons why joining one of my games can provide a superior experience:
I own everything every D&D book ever published by TSR and WOTC, and am steeped in the lore! Want an immersive experience? You've come to the right place!
This is my passion. It's my job. I have an incentive to show for sessions prepared and to provide an outstanding experience week after week.
Charging a small entry fee per person virtually eliminates postponed sessions and broken campaigns due to player no-shows.
People who are willing to pay a modest fee tend to approach the game with a more mature attitude. They typically don't quit impulsively when something doesn't go their way.
Players do not make any additional purchases at all to participate. Everything is included.
Access to all relevant sourcebooks is provided free of charge via my compendium sharing.
I purchase additional materials, such as high-quality maps, to make your gaming experience even better. There is no extra charge to you.
Via my compendium sharing, you'll have access to over a dozen sourcebooks, at no additional cost, when you make your character. This includes over 120 classes and subclasses, 100 races and subraces, 80-plus feats, and over 40 official backgrounds.
Beginners Welcome!
Beginners are welcome in my games, including people new to online play and those who have never played anywhere before. I enthusiastically provide newcomers with extra assistance to help them get settled in and learn our beloved game, including during character creation, in game, and between sessions. There is no extra charge for any extra help you might need.
Request an Invite to Play
To request an invite to play in this campaign, please post the following message "Reply to this Topic" section below:
"I want to play the new D&D adventure Arcana Unleashed: Deadfall with you!"
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Game: D&D 5e with D&D 5.5 Expanded options
Group type: Online
Experience: No experience necessary. Everyone is welcome, including those who have never played before!
Location/Timezone: Online (players in all time zones are welcome)
Schedule: Sunday 7:00 PM Pacific / 8:00 PM Mountain / 9:00 PM Central / 10:00 PM Eastern
Roles sought: Player
Game style: Good balance between roleplay, combat, and exploration.
***NEW*** Arcana Unleashed: Deadfall - Official D&D hardcover campaign run by a pro DM - New players welcome!!!
***NEW*** Arcana Unleashed: Deadfall - Official D&D hardcover campaign run by a pro DM - New players welcome!!!
A brand new D&D 5e official hardcover adventure release by Wizards of the Coast! Deep in the Forgotten Realms, the nation of Thay — notorious for its tyrannical, red-robed wizards — casts an ominous shadow. Secrets are passed in the dark, a looming threat of unimagined power seeks to crumble societies, and one figure stands at the center of it all: Szass Tam.
Szass Tam
Szass Tam remains one of the most legendary archvillains in the long and storied history of Dungeons & Dragons. The evil mastermind is known for weaving intricate plots, often enacted by his myriad fanatical followers. As a lich, the Thayan zulkir of Necromancy has the luxury of waiting for his plots and schemes to play out over many lifetimes, with each defeat serving only as a temporary setback in his masterplan. It is thought that Tam's ultimate goal is to achieve godhood, and he would represent a threat to the entire multiverse if were he to achieve this.
Arcana Unleashed: Deadfall
Arcana Unleashed: Deadfall casts players as secret agents in Thay serving a ruling Red Wizard who dares oppose the lich Szass Tam. The characters must navigate high-stakes missions to undermine Szass Tam before he raises demonic undead hordes and destroys Thay.
New Player Options
Arcana Unleashed includes the following player options:
Game Details
Campaign: Arcana Unleashed: Deadfall
Date/Time: Sunday 7:00 PM Pacific / 8:00 PM Mountain / 9:00 PM Central / 10:00 PM Eastern
Frequency/Duration: The game will be played weekly for 2 to 3 hours
Payment: $15 per player per session paid through PayPal
This campaign will run at least one year. We will continue playing every week until the officially published hardcover book, additional lore, and custom quests created for the party have all been finished. Characters start at level 1 and will advance to level 20 before the adventure ends.
About Me
It's been my privilege to play and run D&D games for over 30 years. I've served as a full-time professional Dungeon Master for the last several years. This is my art form, which I take great pride in. I make it my mission to ensure that each player enjoys a truly memorable experience at my table.
I own every D&D book ever published by TSR and WOTC, dating all the way back to the original releases. If you play in one of my games, it will be my pleasure to share my love and knowledge of this fabulous lore with you!
I customize each adventure with stories and plots so that players in my groups enjoy a unique campaign. I also help players develop backstories for their characters over the course of a campaign, if they wish, and I'll even create custom quests based on them.
What's more, I feel fortunate to be able to work with a talented group of DMs to provide an even better gaming experience for everyone. We collaborate in providing extra help to people, and we are very welcoming to those those who are new to the game. This team approach also allows us to offer more gaming options to people.
Why A Paid Game
Dungeons & Dragons has never been more popular than it is right now, and the number of players continues to increase rapidly. There simply aren't enough experienced DMs running free games. What free games there are fill up fast, and often end just as quickly because there is no investment by the players and no incentive for the DM to commit long term.
Games run by a professional DM can provide a superior experience for players who are looking to enjoy playing with the same group every week, rather than having to start over by constantly joining the next free game that comes along. If you want to start and finish a long-term D&D campaign -- and experience it the way it was meant to played -- then join my game.
Here are some of the reasons why joining one of my games can provide a superior experience:
Beginners Welcome!
Beginners are welcome in my games, including people new to online play and those who have never played anywhere before. I enthusiastically provide newcomers with extra assistance to help them get settled in and learn our beloved game, including during character creation, in game, and between sessions. There is no extra charge for any extra help you might need.
Request an Invite to Play
To request an invite to play in this campaign, please post the following message "Reply to this Topic" section below:
"I want to play the new D&D adventure Arcana Unleashed: Deadfall with you!"