Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
Salcis follows if they're close enough sending another physic scream dc19 vs 51
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My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
If we're mimicking marvel 3 people need to stand at the front
carrion will when the time comes
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Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
*army isn't even there yet*
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Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
Salcis and d.w.v.en cast summon lesser demons as far away as possible
Since you're the dm what's summoned?
* I am unfamiliar with demons so I don't know which to do without it being op*
Ok if need be I'll do it 11
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My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
Eris teleports into the center of the army and casts a distant psychic scream. Every creature in a 180 ft. radius has to make a DC 25 Intelligence save or take 45 psychic damage and be stunned.
You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. Creatures that have an Intelligence score of 2 or lower are unaffected.
Each target must make an Intelligence saving throw. On a failed save, a target takes 14d6 psychic damage and is stunned. On a successful save, a target takes half as much damage and isn’t stunned. If a target is killed by this damage, its head explodes, assuming it has one.
A stunned target can make an Intelligence saving throw at the end of each of its turns. On a successful save, the stunning effect ends.
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Salcis and d.w.v.en cast summon lesser demons as far away as possible
Since you're the dm what's summoned?
* I am unfamiliar with demons so I don't know which to do without it being op*
*The spell:
You utter foul words, summoning demons from the chaos of the Abyss. Roll on the following table to determine what appears.
d6
Demons Summoned
1–2
Two demons of challenge rating 1 or lower
3–4
Four demons of challenge rating 1/2 or lower
5–6
Eight demons of challenge rating 1/4 or lower
The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends.
The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns. The demons pursue and attack the nearest non-demons to the best of their ability.
As part of casting the spell, you can form a circle on the ground with the blood used as a material component. The circle is large enough to encompass your space. While the spell lasts, the summoned demons can’t cross the circle or harm it, and they can’t target anyone within it. Using the material component in this manner consumes it when the spell ends.
Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
Salcis and d.w.v.en cast summon lesser demons as far away as possible
Since you're the dm what's summoned?
* I am unfamiliar with demons so I don't know which to do without it being op*
Ok if need be I'll do it 45
8 cacklers enter the battlefield
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My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
Varog walks out of the tavern. He draws his rapier, upon which icy crystals coalesce. He cracks his neck as he walks over to a nearby hill for a better vantage point. “Let’s do this.”
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Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Salcis follows if they're close enough sending another physic scream dc19 vs 51
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
carrion will when the time comes
Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
*army isn't even there yet*
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
You know we get saving throws?
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
*Teleport has a very long range.*
I have a weird sense of humor.
I also make maps.(That's a link)
Salcis calls out "hey can I come?"
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
A warhammer come flying out of nowhere into my hand
(shadow blade at 7th)
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Dream of Days Lore Bard 9/Wizard 4 Baulder's Gate: Descent to Avernus (In Person/Over Zoom)
Saleadon Morgul Battle Smith Artificer 11 Tyranny of Dragons (In Person/Over Zoom)
Hurtharn Serpti Ghostslayer Blood Hunter 7 Spelljammer (Over Zoom)
Ex Sig
* I am unfamiliar with demons so I don't know which to do without it being op*
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Eris disappears by herself, not answering Salcis.
I have a weird sense of humor.
I also make maps.(That's a link)
carrion is looking for ambush points
Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
*The army isn't here yet ppl lol*
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
Ok if need be I'll do it 1 1
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
*I just need em within a mile of me*
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Dream of Days Lore Bard 9/Wizard 4 Baulder's Gate: Descent to Avernus (In Person/Over Zoom)
Saleadon Morgul Battle Smith Artificer 11 Tyranny of Dragons (In Person/Over Zoom)
Hurtharn Serpti Ghostslayer Blood Hunter 7 Spelljammer (Over Zoom)
Ex Sig
*The spell:
You utter foul words, summoning demons from the chaos of the Abyss. Roll on the following table to determine what appears.
The DM chooses the demons, such as manes or dretches, and you choose the unoccupied spaces you can see within range where they appear. A summoned demon disappears when it drops to 0 hit points or when the spell ends.
The demons are hostile to all creatures, including you. Roll initiative for the summoned demons as a group, which has its own turns. The demons pursue and attack the nearest non-demons to the best of their ability.
As part of casting the spell, you can form a circle on the ground with the blood used as a material component. The circle is large enough to encompass your space. While the spell lasts, the summoned demons can’t cross the circle or harm it, and they can’t target anyone within it. Using the material component in this manner consumes it when the spell ends.
*
I have a weird sense of humor.
I also make maps.(That's a link)
It's an open meadow and not many places to stay concealed for an ambush aside from tall patches of grass here and there.
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern
*its called preping*
Naibs of Dune, I'm the supreme meowster of the cult of cats!, Head lobotomizer of the OIADSB cult, I've got a thieves guild, come join, Warlock main in D2.
Don't forget to love each other!
I play characters at taverns.
[ He/him ] [Shout out to my 11 followers] [ If you think I haven't responded to something check my posts.]
Join Calius & Kothar industries. We have good pay, plus dental! see tavern for details
*Eris is using teleport. It has a very long range.*
I have a weird sense of humor.
I also make maps.(That's a link)
8 cacklers enter the battlefield
My homebrew is terrible and really unbalanced and does literally nothing to explain the rules please don't look at it it's stuff like instantly killing someone and making their corpse a clone of you like a simulacrum but completely normal.
Varog walks out of the tavern. He draws his rapier, upon which icy crystals coalesce. He cracks his neck as he walks over to a nearby hill for a better vantage point. “Let’s do this.”
Seven there shall be/In the halls of the eighth/Eights shall witness/Eight and eight and eight and eight/Blood of the father/Blood of the sun/Endless darkness/Day is done
Savior/Sovereign/Saint Foresworn/Traitor/Trusted/Tortured Truthborn/Chosen/Cursed
Created by deities/Created by mortals/Created by powers unseen/Unheard of
Fate speaks of one/Fate speaks to none/Eternal shadows/Day is Done.
*yeah and im sure damage rolls are prepping too. lol, y'all warming up your rolls?*
Do’ Taba the Honest Merchant
Malwyn the Barkeeper of The Tales of Adventurers’ Tavern