@Samhain28164, Faen is off to a great start with the 'To Do' list you have given yourself. I owe you some answers. Here they are:
Faen was kidnapped, and raised in civilized, if emotionally distant, sort of captivity by an enigmatic Fey Lord named Cantatrix, the Autumn Regent of the Evergreen Court. Regent Cantatrix's seeming appears as a 12' tall androgynous elf of undetermined gender with shimmering silver hair that — regardless of the actual light — always seems to be awash with the light of a setting sun. Their amber-gold eyes blaze with power and hold a hint of mischief and ancient wisdom. They wear robes woven from moonbeams and gold-red autumn leaves, adorned with intricate patterns of glowing runes.
Regent Cantatrix has never told Faen the whys and wherefores of his abduction ...
The Faerie Dragon that visits Faen from time to time often dreamspeaks with him about finding a pair of artifacts named the Starlight Scepter and the Thrice Told Amulet. Faen does not know what they are, what they do, or why they are important. He knows only that the Faerie Dragon seems to believe these items once belonged to the Fey Lords of the Evergreen Court — were lost long ago, locations unknown — and that the Autumn Regent would do anything to see them returned.
Thanks for the info. I'll work to add this into my character info. Happy to be better integrated into your world.
@Miglasezis, Toadstool is GO! I did adjust the character's hit points down to the correct starting value. An incorrect number got locked in during CharGen somehow.
@Miglasezis, Toadstool is GO! I did adjust the character's hit points down to the correct starting value. An incorrect number got locked in during CharGen somehow.
Also if necessary, I'd like a placement in this world.
I'm not sure what you mean by this.
I mean if you think it's necessary, you could "give me" a specific grove / forrest to live in and protect, because my backstory was very vague and general. If no, then the "forrest in general" iis fina as well.
Also th hp value might have been wrong because I was swapping stats around and races as well.
I mean if you think it's necessary, you could "give me" a specific grove / forrest to live in and protect ...
Ah, I see what you were getting at.
Let's say that there is a grotto nearby, perhaps two days' journey from town. The locals call it the Crystal Cavern. This natural cavern is full of geodes and other quartz formations, including a hidden chamber that Toadstool discovered that had a crystal clear pool fed by a natural spring. This chamber is adorned with shimmering bioluminescent moss and is dominated by a large amethyst formation that towers, pillar-like, right out of the center of the pool. This secluded area was Toadstool's hermitage after his tribal banishment.
@Bird94, Yaudara is an earth genasi. Some genasi are direct descendants of a genie, while others are born to non-genasi parents who live near a place suffused by a genie’s magic. Can you tell me which you had in mind for Yaudara? Basically, who are his people? Lastly, can you tell me how Yaudara felt the calling to become a paladin? Was it always his goal, and then he pursued a profession of arms in order to see it done? Or was it something that happened to him — or something that he felt called to do — well after becoming a soldier?
Yaudara's family hails from the faraway land of Ekyaha. He was born to human parents, and his mother was also a paladin in the Order of the Golden Lion. His being born an earth genasi, and a small one at that, caused a rift in his family, implying that his father followed a deity other than Torm the True. Yaudara's mother felt her only recourse was to undertake her own Penance of Duty, so she headed into the same wild frontier where Yaudara now finds himself, never to return. His father, unable or unwilling to explain how a genie entered their lives, and distraught over the loss of his wife, simply walked away one night while Yaudara slept, and he hasn't seen him since either.
Seeing the opportunity to redeem his family, Yaudara underwent the trials to join the Order and prove to the clerics that his family was worthy of service to Torm, and excelled despite his height disadvantage. Now that he's of age, he's set off on the same path his mother took all those years ago, to serve Torm, redeem his family name, and possibly find some sign of her.
@SunDial365, Balen has a pretty good reason to dislike pirates. Please name the pirate captain mentioned in Balen's backstory. What distinctive pirate injury did this pirate have? (eyepatch, hook for a hand, peg leg, etc) What was the name of the vessel that Balen called home as a youngling?
Yeah Balen hates pirates and also hates authority as well. He's very much an anarchist (at least in theory. Pirates still do have a hierarchy). The pirate captain's name was Captain Arthur "The Mad Marauder" Goodfellowe who was a human that collected and kept magical things as trophies. He also did have a large scar across his chest and many battle injuries. The nastiest scar was one where a hook went through his side and never finished healing and still oozed. However, he never lost a limb and heartily bragged about it and considered himself lucky which he attributed to his magical collection of so-called 'lucky items'. He believed in home remedies for anything and did not trust doctors or clerics, but only in things (like salt!) and treated himself.
Balen wasn't the only 'pet' on board to him, but he was the most useful for his shapechanging ability. And the vessel was named the Spectacle.
Also I wanna voice claim how Balen sounds like and I'm gonna say he sounds like Jerry Seinfield with his accent somehow shifting from old timey mobster to sarcastic monotoneish to The Bronx^TM depending on what he's saying because he's a copycat and maybe that's what the pirates on his ship sounded like because I say so since it sounds funny to me.
Rollback Post to RevisionRollBack
Okay, the world presents some problems and we don't know what to do / You've come to find your feelings aren't exactly what you knew.
Chin up! / Don't bet on sinking ships because they'll turn your chips to trash. / You've got to set your sights and hopes on setting not to crash!
The truth can seem quite bleak if you don't make your plans unfurl / But I would not let that mar my opinion of the world!
I like to start each PbP game that I run with a quick encounter, gang. I know we're still getting used to our characters and finding their voice, but taking the game out for a quick 'shakedown cruise' as it were will be a good way to establish the how's, who's, why's, what's and where's of how I would like our encounters to go.
From here on out ... no more test rolls in the game log if you please.
OOC -- Perception roll: 17 + 0 = 17. Hopefully I did that right ...
Yup, exactly right. If a roll is needed, or maybe you think a roll might be needed ... I don't mind if you guys make the roll and include it. If we need the roll, great. If we don't need the roll, great. If we do need the roll but need to apply a different modifier or something ... I can just do that after the fact. The only thing I would like to avoid is multiple attempts at the same thing
(i.e. I wasn't sure what skill applied, so I made these six different rolls ... now I want to use the nat 20 I rolled on attempt #5 because with a little bit of hindsight ... skill X is 'obviously' what I would have used, etc, etc)
OOC Perception check rolled on character sheet 6+3=9 (the best result as the DM told me I got advantage).
^^ This, for example, will be an instance of a roll not being used.
@Miglasezis, Toadstool already passed the check with his passive score, received the additional information and did not need to make this attempt. Nor would he have received additional information had he 'beat' his passive score (since he already passed the check).
For this particular instance, as soon as folks get closer to investigate, they will very obviously see that some trees have fallen. So there will be no need for the other folks to also roll to 'see' what the other folks saw. For this roll, seeing it first, second or last really has no bearing on the story ... it was just a simple way to get our first ability check out of the way so we could chat about it in the OOC.
There will be times, however, that seeing something first matters (as in, would you have been surprised prior to an encounter?).
As far as narrative tense goes, let's try to keep it in 3rd person past tense (drifting between past and present tense won't break my brain ... as I am often guilty of that one).
But please, please, please ... let's all agree that first person ("I walk over to do XYZ") is not the tense that will be used in the IC thread.
Just like we have been doing, I would also like it very much if we kept the IC thread for IC stuff. A little OOC snippet at the end of a post is sometimes appropriate, but I do not want an entire post (particularly a very lengthy post) where the entirety what should have been an IC post contains OOC.
If we can, I'd also like the little end-of-post OOC snippets to be visually distinct from the main body of the IC post.
Our first round summary, gang. In the IC thread, you will see the basic format for how I will post during each round of an encounter.
[Actually, I forgot to add the hit points ... but I will do that for the next round summary]
Now that we are tracking things round-by-round, the action economy must be observed. If we are outside of an encounter, I do not particularly mind if folks get a little fast-and-loose with what can be done in a post ... since there typically isn't a need to split those actions up over the course of a minute or so.
So like, if we are out of combat, and you say that your PC is going to walk across the room, start a fire, cast a spell (specifically, a spell that takes an action to cast), and then search the room ... then that is fine.
But if we were tracking things round-by-round ... then those series of proposed actions would take three rounds.
@Kisarali, @Samhain, We had something very similar happen during round one. Both Faen and Ichep declared two actions and I ruled which one applied and which one was going to be ignored.
For the folks that opted to safely descend the tree-bridges, after round 1, those characters are halfway down. Because you spent an action in round one to descend safely, you did not need to roll any sort of Dexterity (acrobatics) check to avoid falling. The characters are now 10' up. On this next round, you can dedicate another action to reach the floor safely, or you may jump to the floor (If you opt to jump, it will take no action, but the PC must make a Dex save [DC10] to avoid landing prone).
@ScienceVersusAdventure - you described everything very clearly. If you continue like this, I think we're gonna have a very good time :)
Just a technical question - I answered first even though I am last from my team in initiative order. Is that an issue or whatever? Basically if someone were to heal me before my turn, my heal would be pointless. Or we are "going all at the same time" kind of?
Thanks for the info. I'll work to add this into my character info. Happy to be better integrated into your world.
I'd say Toadstool is ready.
Fixed Ichep's spells, sir!
Also if necessary, I'd like a placement in this world. Where my woods at!?
@Kisarali, Ichep is GO!
@Miglasezis, Toadstool is GO! I did adjust the character's hit points down to the correct starting value. An incorrect number got locked in during CharGen somehow.
I'm not sure what you mean by this.
I mean if you think it's necessary, you could "give me" a specific grove / forrest to live in and protect, because my backstory was very vague and general. If no, then the "forrest in general" iis fina as well.
Also th hp value might have been wrong because I was swapping stats around and races as well.
We are live, gang.
Ah, I see what you were getting at.
Let's say that there is a grotto nearby, perhaps two days' journey from town. The locals call it the Crystal Cavern. This natural cavern is full of geodes and other quartz formations, including a hidden chamber that Toadstool discovered that had a crystal clear pool fed by a natural spring. This chamber is adorned with shimmering bioluminescent moss and is dominated by a large amethyst formation that towers, pillar-like, right out of the center of the pool. This secluded area was Toadstool's hermitage after his tribal banishment.
Yaudara's family hails from the faraway land of Ekyaha. He was born to human parents, and his mother was also a paladin in the Order of the Golden Lion. His being born an earth genasi, and a small one at that, caused a rift in his family, implying that his father followed a deity other than Torm the True. Yaudara's mother felt her only recourse was to undertake her own Penance of Duty, so she headed into the same wild frontier where Yaudara now finds himself, never to return. His father, unable or unwilling to explain how a genie entered their lives, and distraught over the loss of his wife, simply walked away one night while Yaudara slept, and he hasn't seen him since either.
Seeing the opportunity to redeem his family, Yaudara underwent the trials to join the Order and prove to the clerics that his family was worthy of service to Torm, and excelled despite his height disadvantage. Now that he's of age, he's set off on the same path his mother took all those years ago, to serve Torm, redeem his family name, and possibly find some sign of her.
Yeah Balen hates pirates and also hates authority as well. He's very much an anarchist (at least in theory. Pirates still do have a hierarchy). The pirate captain's name was Captain Arthur "The Mad Marauder" Goodfellowe who was a human that collected and kept magical things as trophies. He also did have a large scar across his chest and many battle injuries. The nastiest scar was one where a hook went through his side and never finished healing and still oozed. However, he never lost a limb and heartily bragged about it and considered himself lucky which he attributed to his magical collection of so-called 'lucky items'. He believed in home remedies for anything and did not trust doctors or clerics, but only in things (like salt!) and treated himself.
Balen wasn't the only 'pet' on board to him, but he was the most useful for his shapechanging ability. And the vessel was named the Spectacle.
Also I wanna voice claim how Balen sounds like and I'm gonna say he sounds like Jerry Seinfield with his accent somehow shifting from old timey mobster to sarcastic monotoneish to The Bronx^TM depending on what he's saying because he's a copycat and maybe that's what the pirates on his ship sounded like because I say so since it sounds funny to me.
Okay, the world presents some problems and we don't know what to do / You've come to find your feelings aren't exactly what you knew.
Chin up! / Don't bet on sinking ships because they'll turn your chips to trash. / You've got to set your sights and hopes on setting not to crash!
The truth can seem quite bleak if you don't make your plans unfurl / But I would not let that mar my opinion of the world!
I like to start each PbP game that I run with a quick encounter, gang. I know we're still getting used to our characters and finding their voice, but taking the game out for a quick 'shakedown cruise' as it were will be a good way to establish the how's, who's, why's, what's and where's of how I would like our encounters to go.
From here on out ... no more test rolls in the game log if you please.
Happy hunting.
Yup, exactly right. If a roll is needed, or maybe you think a roll might be needed ... I don't mind if you guys make the roll and include it. If we need the roll, great. If we don't need the roll, great. If we do need the roll but need to apply a different modifier or something ... I can just do that after the fact. The only thing I would like to avoid is multiple attempts at the same thing
(i.e. I wasn't sure what skill applied, so I made these six different rolls ... now I want to use the nat 20 I rolled on attempt #5 because with a little bit of hindsight ... skill X is 'obviously' what I would have used, etc, etc)
^^ This, for example, will be an instance of a roll not being used.
@Miglasezis, Toadstool already passed the check with his passive score, received the additional information and did not need to make this attempt. Nor would he have received additional information had he 'beat' his passive score (since he already passed the check).
For this particular instance, as soon as folks get closer to investigate, they will very obviously see that some trees have fallen. So there will be no need for the other folks to also roll to 'see' what the other folks saw. For this roll, seeing it first, second or last really has no bearing on the story ... it was just a simple way to get our first ability check out of the way so we could chat about it in the OOC.
There will be times, however, that seeing something first matters (as in, would you have been surprised prior to an encounter?).
I'm not too much of a grammar goon, either.
As far as narrative tense goes, let's try to keep it in 3rd person past tense (drifting between past and present tense won't break my brain ... as I am often guilty of that one).
But please, please, please ... let's all agree that first person ("I walk over to do XYZ") is not the tense that will be used in the IC thread.
Just like we have been doing, I would also like it very much if we kept the IC thread for IC stuff. A little OOC snippet at the end of a post is sometimes appropriate, but I do not want an entire post (particularly a very lengthy post) where the entirety what should have been an IC post contains OOC.
If we can, I'd also like the little end-of-post OOC snippets to be visually distinct from the main body of the IC post.
OOC — Like so.
Oops I forgot to roll for initiative. I edited it in now.
Okay, the world presents some problems and we don't know what to do / You've come to find your feelings aren't exactly what you knew.
Chin up! / Don't bet on sinking ships because they'll turn your chips to trash. / You've got to set your sights and hopes on setting not to crash!
The truth can seem quite bleak if you don't make your plans unfurl / But I would not let that mar my opinion of the world!
"Yaudara will marvel at his dextrous companions as he patiently rigs up a rope that only he may end up using."
Yup. Rogues gonna rogue. :)
They'll probably be happy you got down there in one piece with some of that tanky chain mail though ...
Yep, they'll need me alive and well when the fight starts. ;p
Your first casuality will come, when 300+ lbs of Toadstool will crash down, because I failed the dex check :D
Hopefully you're smart enough to not stand directly below.
Our first round summary, gang. In the IC thread, you will see the basic format for how I will post during each round of an encounter.
[Actually, I forgot to add the hit points ... but I will do that for the next round summary]
Now that we are tracking things round-by-round, the action economy must be observed. If we are outside of an encounter, I do not particularly mind if folks get a little fast-and-loose with what can be done in a post ... since there typically isn't a need to split those actions up over the course of a minute or so.
So like, if we are out of combat, and you say that your PC is going to walk across the room, start a fire, cast a spell (specifically, a spell that takes an action to cast), and then search the room ... then that is fine.
But if we were tracking things round-by-round ... then those series of proposed actions would take three rounds.
@Kisarali, @Samhain, We had something very similar happen during round one. Both Faen and Ichep declared two actions and I ruled which one applied and which one was going to be ignored.
For the folks that opted to safely descend the tree-bridges, after round 1, those characters are halfway down. Because you spent an action in round one to descend safely, you did not need to roll any sort of Dexterity (acrobatics) check to avoid falling. The characters are now 10' up. On this next round, you can dedicate another action to reach the floor safely, or you may jump to the floor (If you opt to jump, it will take no action, but the PC must make a Dex save [DC10] to avoid landing prone).
@ScienceVersusAdventure - you described everything very clearly. If you continue like this, I think we're gonna have a very good time :)
Just a technical question - I answered first even though I am last from my team in initiative order. Is that an issue or whatever? Basically if someone were to heal me before my turn, my heal would be pointless. Or we are "going all at the same time" kind of?