”Hmm, and I suppose they’d be too mindless for a little Suggestion then Miss Enra?” The Elven woman muses as she admires Elias’ knot skills “That’s some fine rope work, gives me an idea.”she winks at Elias before continuing. “I’ll see if I can take these beasts form, I don’t think a whole prisoner ruse would work now, as much fun as it would be, but it could be useful later on.“ she lets a little sinister laugh at the group as she says this. Before attempting to change her appearance to that of the beast.
”Hmm, and I suppose they’d be too mindless for a little Suggestion then Miss Enra?” The Elven woman muses as she admires Elias’ knot skills “That’s some fine rope work, gives me an idea.”she winks at Elias before continuing. “I’ll see if I can take these beasts form, I don’t think a whole prisoner ruse would work now, as much fun as it would be, but it could be useful later on.“ she lets a little sinister laugh at the group as she says this. Before attempting to change her appearance to that of the beast.
You change your form to mimic that the minotaur soldiers, a few features differing from the original(s).
Elias looks over at Visage, who now looks like an enemy and asks "Can you add something so we don't get confused in the middle of combat? I would hate to have to patch you up from friendly fire. It can be a hectic time ya know." After finishing tying up, Elias stands up and nods to the others that he is done. "Should we put these guys some place they won't be seen by their friends? If not we should leave the area."
The Visage, in their beastly form nods and grunts as the red cloak changes inta a golden cape with a big red V on it. The beast chsmges back into the form of an elvish woman before announcing “hows that?”
She has alook around this part of town “so where shall we start?” She smirks, looking her companions up and down.
"Well, as I said, there is still some more soldiers in the Holy District, so I recommend clearing out this district before moving on to the next. Or we can search the other four districts.
"Well, as I said, there is still some more soldiers in the Holy District, so I recommend clearing out this district before moving on to the next. Or we can search the other four districts.
Kal nods along. "Lets get moving and clear out the rest of this district," he says.
Your group continues on through the Holy District. Eventually, you come across a plaza. The cobblestone roads form a crooked circular shape, in its center is a covered stone well filled with what appears to be holy water. A somewhat-large set of ash-colored stone steps lead up to a large church made of similar stone. A large sconce marks the entrance, a beautiful stained glass portrait of the sun lays above. Atop the red straw roof is a bell tower of stone, although the bell cannot be seen, its sweet sound can be heard quietly as a breeze passes by.
Another two minotaurs appear from underneath the shadows of the church; one carries a glaive, and the other a scimitar. They quickly move into the plaza, their eyes not leaving your sight as they engage. (Everyone roll initiative)
(Please Read: Since the last battle went very slowly, this one is going to work differently; Instead of it going in initiative order, everyone says their actions when they roll initiative, then the NPCs and enemies act. If someone before you knocks you out, your actions are not taken. {E.G Sample turn order: Soldier 1, Tanthir. Soldier 1 knocks Tanthir out, so Tanthir's actions do not count})
This post has potentially manipulated dice roll results.
Kal's initiative: 13
(Before I pick my actions, is it possible to actually aim to knock out the soldiers instead of killing them with a crossbow? Aiming for not-immediately-lethal body parts like legs/arms or something?)
Jinhazar, seeing the two minotaurs, strikes the ferule of his staff onto the ground and uses 2 sorcery points to twin spell Witch Bolt at 2nd level. From the the pair of silvery eyes carved into the dark marble sphere at the top of his staff, two bolts of lightning streak out towards the Minotaurs.
Seeing some rush in and others start ranged attacks, Ares will fire the arrow he had notched but, will aim at the hand of the Minotaur holding the Glaive.
Hit:9
Damage:4
Initiative: 8
(OCC: I hit enter and edited an initiative roll into the post...its why there is a notice)
This post has potentially manipulated dice roll results.
Ares
Initiative:18
Seeing some rush in and others start ranged attacks, Ares will fire the arrow he had notched but, will aim at the hand of the Minotaur holding the Glaive.
Hit:14
Damage:10
(OCC: I hit enter and edited an initiative roll into the post...its why there is a notice)
MY bad...I forgot to put in initiative and then did a second edit to write a reply and the rolls kept changing....I'll withdraw my action this round due to the editing issue.
This post has potentially manipulated dice roll results.
Ares
Initiative:18
Seeing some rush in and others start ranged attacks, Ares will fire the arrow he had notched but, will aim at the hand of the Minotaur holding the Glaive.
Hit:14
Damage:10
(OCC: I hit enter and edited an initiative roll into the post...its why there is a notice)
MY bad...I forgot to put in initiative and then did a second edit to write a reply and the rolls kept changing....I'll withdraw my action this round due to the editing issue.
(You can't add new dice rolls before existing ones when you edit a post. If you delete the initiative roll and put it at the end instead, should put the hit/damage rolls back to what they started as and get rid of the manipulated dice flag)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
”Hmm, and I suppose they’d be too mindless for a little Suggestion then Miss Enra?” The Elven woman muses as she admires Elias’ knot skills “That’s some fine rope work, gives me an idea.” she winks at Elias before continuing. “I’ll see if I can take these beasts form, I don’t think a whole prisoner ruse would work now, as much fun as it would be, but it could be useful later on.“ she lets a little sinister laugh at the group as she says this. Before attempting to change her appearance to that of the beast.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
You change your form to mimic that the minotaur soldiers, a few features differing from the original(s).
Ares
Ares notches another arrow and takes a couple steps back and looks around, trying to provide an over watch for the group.
Perception: 12
Kal stays back and helps provide a watch for the group as well, since the others seem to have the process of restraining the prisoners in order.
Elias looks over at Visage, who now looks like an enemy and asks "Can you add something so we don't get confused in the middle of combat? I would hate to have to patch you up from friendly fire. It can be a hectic time ya know." After finishing tying up, Elias stands up and nods to the others that he is done. "Should we put these guys some place they won't be seen by their friends? If not we should leave the area."
The Visage, in their beastly form nods and grunts as the red cloak changes inta a golden cape with a big red V on it. The beast chsmges back into the form of an elvish woman before announcing “hows that?”
She has alook around this part of town “so where shall we start?” She smirks, looking her companions up and down.
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
"Well, as I said, there is still some more soldiers in the Holy District, so I recommend clearing out this district before moving on to the next. Or we can search the other four districts.
There is nobody nearby or approaching
Elias grasps his pendant, "I would take great pleasure in releasing this district, so the holy orders can get back to work bolstering the people."
Kal nods along. "Lets get moving and clear out the rest of this district," he says.
Your group continues on through the Holy District. Eventually, you come across a plaza. The cobblestone roads form a crooked circular shape, in its center is a covered stone well filled with what appears to be holy water. A somewhat-large set of ash-colored stone steps lead up to a large church made of similar stone. A large sconce marks the entrance, a beautiful stained glass portrait of the sun lays above. Atop the red straw roof is a bell tower of stone, although the bell cannot be seen, its sweet sound can be heard quietly as a breeze passes by.
Another two minotaurs appear from underneath the shadows of the church; one carries a glaive, and the other a scimitar. They quickly move into the plaza, their eyes not leaving your sight as they engage. (Everyone roll initiative)
Soldier 1 (Glaive): 14
Soldier 2 (Scimitar): 6
Enra: Unable to parse dice roll.
(Please Read: Since the last battle went very slowly, this one is going to work differently; Instead of it going in initiative order, everyone says their actions when they roll initiative, then the NPCs and enemies act. If someone before you knocks you out, your actions are not taken. {E.G Sample turn order: Soldier 1, Tanthir. Soldier 1 knocks Tanthir out, so Tanthir's actions do not count})
Kal's initiative: 13
(Before I pick my actions, is it possible to actually aim to knock out the soldiers instead of killing them with a crossbow? Aiming for not-immediately-lethal body parts like legs/arms or something?)
Tanthir Initiative: 12
Tanthir pulls his greatsword and rushes towards the scimitar wielding Minotaur.
"Those of you with range take down that one with the glaive before he closes if you can."
Edit: I forgot to make the attack roll!
Attack: 14 Damage: 11
Edit(2): Please add another 1 to that to hit roll, mistyped, it should be +7, not +6.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Max initiative 4
max will take a defences stance
paintent defence
Initiative 14
Action: Elias moves to get within 60ft of the glaive wielder and cast Sacred Flame Dex DC 14 if failed take 13
Jinhazar initiative:4
Jinhazar, seeing the two minotaurs, strikes the ferule of his staff onto the ground and uses 2 sorcery points to twin spell Witch Bolt at 2nd level. From the the pair of silvery eyes carved into the dark marble sphere at the top of his staff, two bolts of lightning streak out towards the Minotaurs.
Glaive Minotaur: Attack: 9 Damage: 16
Scimitar Minotaur: Attack: 12 Damage: 21
The Visage holds back as the dark haired Elven woman in a red cloak.
Initiative 11
”Nice Scimitar, overcompensating much?” She calls out to the Minatour vicious mockery Wis save 15
“C’mon big boy, you got this!” She calls out to Tanthir - bardic inspiration 1D8
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
Ares
Seeing some rush in and others start ranged attacks, Ares will fire the arrow he had notched but, will aim at the hand of the Minotaur holding the Glaive.
Hit: 9
Damage: 4
Initiative: 8
(OCC: I hit enter and edited an initiative roll into the post...its why there is a notice)
MY bad...I forgot to put in initiative and then did a second edit to write a reply and the rolls kept changing....I'll withdraw my action this round due to the editing issue.
(You can't add new dice rolls before existing ones when you edit a post. If you delete the initiative roll and put it at the end instead, should put the hit/damage rolls back to what they started as and get rid of the manipulated dice flag)