I'm trying to make a Tempest Cleric and want to give them the Mark of Storm feat but the spells associated with it aren't showing up on my sheet. Do Cleric's not qualify for those spells?
is there anyway to add an item to the artificers magic items plans. i tried to homebrew an item that should be okay by the rules. Wonderous and uncommon but nothing shows up?
If you're talking about the additional spell list you still have to prepare them like normal. Theyre only added to your spell list not automatically prepared unless you take the greater dragonmark feat later.
Repeating Shot doesn't show up as an option when building an Artificer and selecting the Magical Item Plans for level 2 Replicate Magic Item.
None of the infusions-turned-magic items are showing up in the Replicate Magic Item options lists for me. No Repeating Shot Weapon, no Returning Weapon, no Boots of the Winding Path, no Dazzling Weapon, no Manifold Tool, and so on.
My player was excited to be upgrading finally but it looks like he'll have to wait some more.
Repeating Shot doesn't show up as an option when building an Artificer and selecting the Magical Item Plans for level 2 Replicate Magic Item.
None of the infusions-turned-magic items are showing up in the Replicate Magic Item options lists for me. No Repeating Shot Weapon, no Returning Weapon, no Boots of the Winding Path, no Dazzling Weapon, no Manifold Tool, and so on.
My player was excited to be upgrading finally but it looks like he'll have to wait some more.
Do you have "Expanded Rules" turned on? (Even if you had it on before, is it still on?)
Repeating Shot doesn't show up as an option when building an Artificer and selecting the Magical Item Plans for level 2 Replicate Magic Item.
None of the infusions-turned-magic items are showing up in the Replicate Magic Item options lists for me. No Repeating Shot Weapon, no Returning Weapon, no Boots of the Winding Path, no Dazzling Weapon, no Manifold Tool, and so on.
My player was excited to be upgrading finally but it looks like he'll have to wait some more.
Do you have "Expanded Rules" turned on? (Even if you had it on before, is it still on?)
In the Fated Flight of the Recluse module (which doesn't appear to have its own thread), it says that the airship will take 65 days to go 960 miles. This is a typo. It should be 5 days. The Strider airship goes 8 mph, so 960 miles would take 120 hours or 5 days. As it stands, the module suggests making 195 Survival rolls for the trip. :)
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Forge of the Artificer has been shared with me, but when I click to download it, it consistently says 'download failed.' How do I fix this?
I'm trying to make a Tempest Cleric and want to give them the Mark of Storm feat but the spells associated with it aren't showing up on my sheet. Do Cleric's not qualify for those spells?
is there anyway to add an item to the artificers magic items plans. i tried to homebrew an item that should be okay by the rules. Wonderous and uncommon but nothing shows up?
If you're talking about the additional spell list you still have to prepare them like normal. Theyre only added to your spell list not automatically prepared unless you take the greater dragonmark feat later.
Thank you for the clarification
I can choose Armorer, but I can't choose the Armor Model. It says "Choose an Option", but the drop-down menu is empty.
None of the infusions-turned-magic items are showing up in the Replicate Magic Item options lists for me. No Repeating Shot Weapon, no Returning Weapon, no Boots of the Winding Path, no Dazzling Weapon, no Manifold Tool, and so on.
My player was excited to be upgrading finally but it looks like he'll have to wait some more.
Do you have "Expanded Rules" turned on? (Even if you had it on before, is it still on?)
pronouns: he/she/they
Yep! Everything is on except Partnered Content.
I’m trying to change my active plan on the app but am unable to remove one of the three I have active to change it out to another plan I know
In the Fated Flight of the Recluse module (which doesn't appear to have its own thread), it says that the airship will take 65 days to go 960 miles. This is a typo. It should be 5 days. The Strider airship goes 8 mph, so 960 miles would take 120 hours or 5 days. As it stands, the module suggests making 195 Survival rolls for the trip. :)