Will there be a way to just buy all the new optional class features? I don't need all the new sub classes. Example: the favored opponent for ranger. I purchased the physical book and would like to just use some of the OCF stuff in dnd beyond for now.
Eloquence was reprinted in Tasha's, so no, you do not need to have Theros to access it. You may need to have "Magic: The Gathering" content enabled on the character sheet, though (they will fix this soon).
Huh. That's somewhat annoying. I bought Theros for the College of Eloquence. xD
Eloquence was reprinted in Tasha's, so no, you do not need to have Theros to access it. You may need to have "Magic: The Gathering" content enabled on the character sheet, though (they will fix this soon).
Huh. That's somewhat annoying. I bought Theros for the College of Eloquence. xD
A lot of people bought Eberron for the artificer; it was also reprinted in full. WotC do this pretty regularly. Xanathar's Guide to Everything reprinted some stuff from the Sword Coast Adventurer's Guide (and so does Tasha's, while we're talking about it XD)
Weird thing: Tasha's Ranger options don't replace everything properly. Favored Foe only replaces the first instance of Favored Enemy. Also, I'm seeing
he first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
The Amulet of the Devout (all rarities) do not apply their bonuses to the save DCs/to hit bonuses of the spells granted from the Blessed Warrior fighting style.
Primal awareness and primeval awareness both listed in character creation when "primal awareness" option selected. Primeval awareness is listed under class features not primal awareness.
I noticed that Tasha's version of the Homunculus Servant infusion for the Artificer only requires the 100gp item, not 6th level of the class like the Eberron or Wayfinder's version. But for some reason, it doesn't show up as an option for my 3rd level Alchemist? and it's not even available to purchase on the Tasha's page, so I'm very confused... is this a bug or am I just not understanding something?
I updated and modified my gloom stalker Ranger to include the optional class features. I note that Roving and Tireless don’t appear on the character sheet and are not taken into account. As for favored foe, the following ends the description of the feat «... The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.» I guess you are already aware of that issue.
Thanks to all members of your team for the colossal work done.
Why is the Martial Adept Feat not being updated with the new maneuvers? I see from the cover page that its listed as not having the new maneuvers. Is this temporary? I would hope, as its clearly intended design to have that feat include the new options.
No, it is not. The old feat will only get updated to include new maneuvers if there is an official errata for it.
That is.... unfortunate. Why on earth would they add battle master maneuvers to the battle master subclass, and then restrict the feat that allows u access to those maneuvers to only the old set? That's honestly ridiculous, dont you think?
I get more an more disappointed with this product's implementation as this "process" continues. I use this service for convenience, so I can get everything i need all in one place and compile it onto a clean character sheet for my games. More and more I'm having to hack the system to gain access to features, mostly new and innovative features that the community has been begging for, that I have purchased and pay a premium to have consistent access to.
Maybe this is the wrong place to vent my frustration, and I dont mean to throw flak at you my friend. This just is just starting to be more and more of a game of "which elements will I actually get from the products I've purchased" rather than a way to digitize and streamline my dnd experience.
This also doesn't make any sense because the wording of the feat is "You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class." The optional feature says "Maneuvers are available to Battle Masters."
My thoughts exactly. So I say again, what the heck?!
The bonus spells for the fey wanderer archetype for rangers does not populate in the character sheet nor in the builder tab under spells. Also for rangers more generally it looks like the damage dice scale isn't working for the optional favored foe. It should scale as 1d4,1d6, then 1d8 but in the character sheet it just comes up as an error.
So, what's goin on with the Beastmast'er Primal Companion alternate feature? I'm not seeing ay nots on that specifically on the front page, and ive been making ranger characters and I cant find these new options any where. Ive checked in extras, and i cant find any mention of Beasts of the Land, Sea, and Sky. Has this been backburned for now? Or am I missing something?
-Multiple Dragonmark Race Variants such as the human Mark of Passing and Making and Half-Elf Mark of Detection have a bug allowing one to two +1's and a +2 instead of arranging the original "+1, +2" that the variants have.
-The "Fighting Initiate" feat doesn't allow the option to select from the complete list of fighting styles (optional or otherwise). There's also no specific version to select like there was for the UA version such as "Fighting Initiate: Dueling" or even how "Magic Initiate" is broken down into each spellcaster class.
-The "Superior Technique" fighting style doesn't give the ability to select a Battle Master maneuver in character creation.
-The "Eldritch Adept" Feat has the same problem previously stated about Fighting Initiate. Text is there but no ability to view or select any of the options.
Why is the Martial Adept Feat not being updated with the new maneuvers? I see from the cover page that its listed as not having the new maneuvers. Is this temporary? I would hope, as its clearly intended design to have that feat include the new options.
No, it is not. The old feat will only get updated to include new maneuvers if there is an official errata for it.
That is.... unfortunate. Why on earth would they add battle master maneuvers to the battle master subclass, and then restrict the feat that allows u access to those maneuvers to only the old set? That's honestly ridiculous, dont you think?
I get more an more disappointed with this product's implementation as this "process" continues. I use this service for convenience, so I can get everything i need all in one place and compile it onto a clean character sheet for my games. More and more I'm having to hack the system to gain access to features, mostly new and innovative features that the community has been begging for, that I have purchased and pay a premium to have consistent access to.
Maybe this is the wrong place to vent my frustration, and I dont mean to throw flak at you my friend. This just is just starting to be more and more of a game of "which elements will I actually get from the products I've purchased" rather than a way to digitize and streamline my dnd experience.
This also doesn't make any sense because the wording of the feat is "You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class." The optional feature says "Maneuvers are available to Battle Masters."
My thoughts exactly. So I say again, what the heck?!
Also, Tasha's says "If you have access to maneuvers, the following maneuvers are added to the list of options available to you. Maneuvers are available to Battle Masters but also to characters who have a special feature like the Superior Technique fighting style or the Martial Adept feat."
Why is the Martial Adept Feat not being updated with the new maneuvers? I see from the cover page that its listed as not having the new maneuvers. Is this temporary? I would hope, as its clearly intended design to have that feat include the new options.
No, it is not. The old feat will only get updated to include new maneuvers if there is an official errata for it.
That is.... unfortunate. Why on earth would they add battle master maneuvers to the battle master subclass, and then restrict the feat that allows u access to those maneuvers to only the old set? That's honestly ridiculous, dont you think?
I get more an more disappointed with this product's implementation as this "process" continues. I use this service for convenience, so I can get everything i need all in one place and compile it onto a clean character sheet for my games. More and more I'm having to hack the system to gain access to features, mostly new and innovative features that the community has been begging for, that I have purchased and pay a premium to have consistent access to.
Maybe this is the wrong place to vent my frustration, and I dont mean to throw flak at you my friend. This just is just starting to be more and more of a game of "which elements will I actually get from the products I've purchased" rather than a way to digitize and streamline my dnd experience.
This also doesn't make any sense because the wording of the feat is "You learn two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class." The optional feature says "Maneuvers are available to Battle Masters."
My thoughts exactly. So I say again, what the heck?!
The simple answer is that the new Battle Master maneuvers are optional and not hard coded into the class. Most of the elements added into the game by TCoE are explicitly stated to be optional rules and features, much like feats.
You also have to remember that the book came out literally a day ago and the features it introduces flip 5e on its head and the devs have been doing what they could ever since the "Class Variant Features" UA dropped several months back. Add the COVID-19 pandemic and the fact that they only got eyes on the finished product 3 months ago, and it's perfectly understandable that they don't have everything polished up and running day one.
If you want to speed up the process, respectfully report any bugs or issues you come across.
When you add Favored Foe to the ranger sheet it does not get rid of the favored enemy features like it should. Favored enemy remains on the character sheet.
Will there be a way to just buy all the new optional class features? I don't need all the new sub classes. Example: the favored opponent for ranger. I purchased the physical book and would like to just use some of the OCF stuff in dnd beyond for now.
Huh. That's somewhat annoying. I bought Theros for the College of Eloquence. xD
A lot of people bought Eberron for the artificer; it was also reprinted in full. WotC do this pretty regularly. Xanathar's Guide to Everything reprinted some stuff from the Sword Coast Adventurer's Guide (and so does Tasha's, while we're talking about it XD)
Weird thing: Tasha's Ranger options don't replace everything properly. Favored Foe only replaces the first instance of Favored Enemy. Also, I'm seeing
in my listing.
Same!
The Amulet of the Devout (all rarities) do not apply their bonuses to the save DCs/to hit bonuses of the spells granted from the Blessed Warrior fighting style.
Issue with Ranger -
Primal awareness and primeval awareness both listed in character creation when "primal awareness" option selected. Primeval awareness is listed under class features not primal awareness.
I noticed that Tasha's version of the Homunculus Servant infusion for the Artificer only requires the 100gp item, not 6th level of the class like the Eberron or Wayfinder's version. But for some reason, it doesn't show up as an option for my 3rd level Alchemist? and it's not even available to purchase on the Tasha's page, so I'm very confused... is this a bug or am I just not understanding something?
I'm not seeing the option for the Beast Master's primal beast. Is there a check box I might be overlooking, or has it not been implemented?
I updated and modified my gloom stalker Ranger to include the optional class features. I note that Roving and Tireless don’t appear on the character sheet and are not taken into account. As for favored foe, the following ends the description of the feat «... The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.» I guess you are already aware of that issue.
Thanks to all members of your team for the colossal work done.
My thoughts exactly. So I say again, what the heck?!
The bonus spells for the fey wanderer archetype for rangers does not populate in the character sheet nor in the builder tab under spells. Also for rangers more generally it looks like the damage dice scale isn't working for the optional favored foe. It should scale as 1d4,1d6, then 1d8 but in the character sheet it just comes up as an error.
So, what's goin on with the Beastmast'er Primal Companion alternate feature? I'm not seeing ay nots on that specifically on the front page, and ive been making ranger characters and I cant find these new options any where. Ive checked in extras, and i cant find any mention of Beasts of the Land, Sea, and Sky. Has this been backburned for now? Or am I missing something?
-Multiple Dragonmark Race Variants such as the human Mark of Passing and Making and Half-Elf Mark of Detection have a bug allowing one to two +1's and a +2 instead of arranging the original "+1, +2" that the variants have.
-The "Fighting Initiate" feat doesn't allow the option to select from the complete list of fighting styles (optional or otherwise). There's also no specific version to select like there was for the UA version such as "Fighting Initiate: Dueling" or even how "Magic Initiate" is broken down into each spellcaster class.
-The "Superior Technique" fighting style doesn't give the ability to select a Battle Master maneuver in character creation.
-The "Eldritch Adept" Feat has the same problem previously stated about Fighting Initiate. Text is there but no ability to view or select any of the options.
Eldritch Claw Tattoo in Tasha’s is 15ft enhanced distance instead of 30ft like in the UA. The item is listing 30ft currently and needs updated.
Your secret is safe with my indifference - Percy
Also, Tasha's says "If you have access to maneuvers, the following maneuvers are added to the list of options available to you. Maneuvers are available to Battle Masters but also to characters who have a special feature like the Superior Technique fighting style or the Martial Adept feat."
The simple answer is that the new Battle Master maneuvers are optional and not hard coded into the class. Most of the elements added into the game by TCoE are explicitly stated to be optional rules and features, much like feats.
You also have to remember that the book came out literally a day ago and the features it introduces flip 5e on its head and the devs have been doing what they could ever since the "Class Variant Features" UA dropped several months back. Add the COVID-19 pandemic and the fact that they only got eyes on the finished product 3 months ago, and it's perfectly understandable that they don't have everything polished up and running day one.
If you want to speed up the process, respectfully report any bugs or issues you come across.
When you add Favored Foe to the ranger sheet it does not get rid of the favored enemy features like it should. Favored enemy remains on the character sheet.
Still can't access TCoE on the DnD Beyond app. It doesn't even show up.
Not exactly a bug but
Shouldnt tasha's note look like handwriting? Mine still uses digital font