Please let me know if you agree or disagree, or what would you change. Thank you.
I only have firsthand experience with a few of these subclasses and most enjoy playing Circle of Stars (for my play style) but If I had to rate them based on experience and/or reading about them: Shepard, Spores, Stars, Moon, Land, Dreams.
Moon is very hard to place as its power varies so much with level. At level 2-4 in particular it is completely broken, ar high levels it becomes relatively weak but at level 18 and 20 it once again becomes the most powerful subclass. I have only played moon and stars but have played with most of the other subclasses
Having said that I think I would go moon, shepherd, wildfire, stars, spores, land, dreams.
A lot can be down to your dm, if your dm allows you to choose what appears for spells like conjure animals shepherd becomes relat8vely more powerful. If your dm does not strictly apply the rules concerning semantic components and object interactions then stars gets a boost (For example to cast guiding bolt you must be holding the star map in one hand and nothing in the other.
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If you were to look at all the druid circles, and have to put them in order from weakest to strongest, how would you rank them?
This is what I've came up with:
D&D Best Druid Subclass (All Druid Subclasses Ranked Weakest To Strongest)
Please let me know if you agree or disagree, or what would you change. Thank you.
I only have firsthand experience with a few of these subclasses and most enjoy playing Circle of Stars (for my play style) but If I had to rate them based on experience and/or reading about them: Shepard, Spores, Stars, Moon, Land, Dreams.
Food, Scifi/fantasy, anime, DND 5E and OSR geek.
Personally id say circle of stars1shepard druid2 moon3 wildfire4 land5 dream5 spores6
Moon is very hard to place as its power varies so much with level. At level 2-4 in particular it is completely broken, ar high levels it becomes relatively weak but at level 18 and 20 it once again becomes the most powerful subclass. I have only played moon and stars but have played with most of the other subclasses
Having said that I think I would go moon, shepherd, wildfire, stars, spores, land, dreams.
A lot can be down to your dm, if your dm allows you to choose what appears for spells like conjure animals shepherd becomes relat8vely more powerful. If your dm does not strictly apply the rules concerning semantic components and object interactions then stars gets a boost (For example to cast guiding bolt you must be holding the star map in one hand and nothing in the other.