So I've posted a few of my creations in previous posts. However, that was before the forum rules said that publishers should create a single thread for all of their stuff. So new thread and place for all of my stuff. Welcome.
My five-part adventure series, Rise of the Genie Lords, is now available for download through the Roll20 Virtual Tabletop.
Converting this nearly 200-page adventure series has been an absolute labor of love. It includes 60 maps, 25 rollable tables and macros, transforming maps, and even sound effects that you can use to provide your players an immersive virtual tabletop experience. I hope you enjoy.
A thousand miles south of Waterdeep lies the country of Calimshan. It is a harsh land that has been heavily scarred by magic and warfare.
It is in these lands that the genies established their empires. Though these empires have since fallen to humans, the time has come for the genies to try and take back what was once theirs.
This Roll20 virtual tabletop adventure includes all five parts of the Rise of the Genie Lords adventure series. It will take you on a quest to prevent the genie lords of old from returning and reclaiming the country of Calimshan. You can get it now as a separate adventure or as part of a bundle that includes the PDF adventure modules as well.
A DUNGEONS & DRAGONS® adventure for characters of levels 15-20 For use with the fifth edition Player’s Handbook®, Monster Manual®, and Dungeon Master’s Guide®
The Night Barony of Erlkazar is now available for download through the Roll20 Virtual Tabletop. For those of you who aren't familiar with the region, this was Steven Schend's personal campaign setting that he then introduced into the Realms. I first discovered the region when working on my Rise of the Genie Lords adventure series. I was so taken with the area that I decided to return to it and explore it further in this adventure.
The Baronies of Erlkazar, once a prosperous region of pastoral tranquility, is now a land of nightmares and dread. Bandit armies plague the region, terrorizing the populace and surrounding countries of Calimshan, Tethyr, Amn, and Turmish. Though these threats are terrifying enough, it is nothing compared to what awaits the people of Erlkazar at night. In caves, tombs, and subterranean communities beneath the seemingly pastoral villages of Erlkazar live the secretive Night Barony. Ruled by the vampire Saestra and her legions of darkness, these monstrous denizens of the Five Baronies are the real power in the region. The country’s only hope of liberation is you.
The adventure includes nearly 20 maps, dozens of tokens, and full dynamic lighting effects that you can use to challenge your players.
A DUNGEONS & DRAGONS® adventure for characters of levels 15-20 For use with the fifth edition Player’s Handbook®, Monster Manual®, and Dungeon Master’s Guide®
So I've posted a few of my creations in previous posts. However, that was before the forum rules said that publishers should create a single thread for all of their stuff. So new thread and place for all of my stuff. Welcome.
For use with the fifth edition Player’s Handbook®, Monster Manual®, and Dungeon Master’s Guide®
The Night Barony of Erlkazar is now available for download through the Roll20 Virtual Tabletop. For those of you who aren't familiar with the region, this was Steven Schend's personal campaign setting that he then introduced into the Realms. I first discovered the region when working on my Rise of the Genie Lords adventure series. I was so taken with the area that I decided to return to it and explore it further in this adventure.
The Baronies of Erlkazar, once a prosperous region of pastoral tranquility, is now a land of nightmares and dread. Bandit armies plague the region, terrorizing the populace and surrounding countries of Calimshan, Tethyr, Amn, and Turmish. Though these threats are terrifying enough, it is nothing compared to what awaits the people of Erlkazar at night. In caves, tombs, and subterranean communities beneath the seemingly pastoral villages of Erlkazar live the secretive Night Barony. Ruled by the vampire Saestra and her legions of darkness, these monstrous denizens of the Five Baronies are the real power in the region. The country’s only hope of liberation is you.
The adventure includes nearly 20 maps, dozens of tokens, and full dynamic lighting effects that you can use to challenge your players.
A DUNGEONS & DRAGONS® adventure for characters of levels 15-20
For use with the fifth edition Player’s Handbook®, Monster Manual®, and Dungeon Master’s Guide®
https://www.dmsguild.com/product/454705/The-Night-Barony-of-Erlkazar-Roll20-VTT?view_as_pub=1