Shortest answer is buy the 2024 dmg, read through it and run the one-shots that are included.
Longer answer is play with a few different dm's, see what works, what doesnt. Learn the differnet dm styles. Figure out which one you are. Learn that there are many different yet legitimate types of players. Learn how other dms accomodate them.
There is no such thing as a balanced encounter before the encounter begins. Get really good at the combat rules or your combat will grind the game to a halt.
Its not dm versis player. You are playing together, just different roles. Your job is to present a world, and npcs with various goals, let the players choose ehst they do, and you arbitrate the outcome using game mechanics.
The DM is not a story teller. The players write their iwn story and you have to roll with it.
Start by taking yourself to dungeon master school. Create a small adventure, really small. Might be one room with a locked door and some goblins inside. Research the rules for each element. The DC's for the doors, stealth checks to slip passed the sleeping ogre, how far people can see in the light or dark. Try to think of every element in the room and include it in your description. Then you can playtest it yourself with a small team and see how it goes. You'll find out there are rules you don't know. Find references, write them down and keep writing them until they become second nature.
Having an adventure fully prepped with all the DCs for everything is the best way to start if you want to work on your technical skills.
Read Read Read
Read the combat section more than a few times. Understand the rules for changing NPC attitudes, understand the spells. Basically read it all several times and take lots of notes. Practice makes perfect my friend and honestly good luck, it has been one of the most rewarding experiences of my life becoming a DM.
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A DM who loves the game. I am a 3.5e dungeon master of 25+ years experience. It has been my passion since I discovered the starter box set as a kid. My table is always fair and fun, we like to laugh and leave the table excited for the next session.
Avid hiker and explorer IRL. Getting outside is the best unplug. I hope to hear from anyone curious about 3.5 edition and would love t include you in my next campaign.
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hi
i've been playing as a player and would really love to learn how to DM.
How would I do this?
Shortest answer is buy the 2024 dmg, read through it and run the one-shots that are included.
Longer answer is play with a few different dm's, see what works, what doesnt. Learn the differnet dm styles. Figure out which one you are. Learn that there are many different yet legitimate types of players. Learn how other dms accomodate them.
There is no such thing as a balanced encounter before the encounter begins. Get really good at the combat rules or your combat will grind the game to a halt.
Its not dm versis player. You are playing together, just different roles. Your job is to present a world, and npcs with various goals, let the players choose ehst they do, and you arbitrate the outcome using game mechanics.
The DM is not a story teller. The players write their iwn story and you have to roll with it.
Start by taking yourself to dungeon master school. Create a small adventure, really small. Might be one room with a locked door and some goblins inside. Research the rules for each element. The DC's for the doors, stealth checks to slip passed the sleeping ogre, how far people can see in the light or dark. Try to think of every element in the room and include it in your description. Then you can playtest it yourself with a small team and see how it goes. You'll find out there are rules you don't know. Find references, write them down and keep writing them until they become second nature.
Having an adventure fully prepped with all the DCs for everything is the best way to start if you want to work on your technical skills.
Read Read Read
Read the combat section more than a few times. Understand the rules for changing NPC attitudes, understand the spells. Basically read it all several times and take lots of notes. Practice makes perfect my friend and honestly good luck, it has been one of the most rewarding experiences of my life becoming a DM.
A DM who loves the game. I am a 3.5e dungeon master of 25+ years experience. It has been my passion since I discovered the starter box set as a kid. My table is always fair and fun, we like to laugh and leave the table excited for the next session.
Avid hiker and explorer IRL. Getting outside is the best unplug. I hope to hear from anyone curious about 3.5 edition and would love t include you in my next campaign.