I have run a campaign set on the Magic the Gathering plane of Innistrad for years since the Planeshift and I want to bring in the zombie horde now, bolstered with Skaab (advanced, reinforced and alchemically imbued flesh golems essentially). My current party (six lvl10s) will soon come across a lab with some prototypes it in. What do you think about this stat block? I intend only to unleash two or three of the variants on them at this level, possibly Gas Head and Ram Head, maaaaaybe also Headless. I also intend to create more over time that do different things.
Hjalmar Gunderson, Vuman Alchemist Plague Doctor in a HB Campaign, Post Netherese Invasion Cormyr (lvl20 retired) Godfrey, Autognome Butler in Ghosts of Saltmarsh into Spelljammer Grímr Skeggisson, Goliath Rune Knight in Rime of the Frostmaiden DM of two HB campaigns set in the same world.
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I have run a campaign set on the Magic the Gathering plane of Innistrad for years since the Planeshift and I want to bring in the zombie horde now, bolstered with Skaab (advanced, reinforced and alchemically imbued flesh golems essentially). My current party (six lvl10s) will soon come across a lab with some prototypes it in. What do you think about this stat block? I intend only to unleash two or three of the variants on them at this level, possibly Gas Head and Ram Head, maaaaaybe also Headless. I also intend to create more over time that do different things.
Hjalmar Gunderson, Vuman Alchemist Plague Doctor in a HB Campaign, Post Netherese Invasion Cormyr (lvl20 retired)
Godfrey, Autognome Butler in Ghosts of Saltmarsh into Spelljammer
Grímr Skeggisson, Goliath Rune Knight in Rime of the Frostmaiden
DM of two HB campaigns set in the same world.