This post is quite explanatory. I'm in a certain financial place to where I can't afford Van Richtens Guide to Ravenloft, I'm also not asking for charity. I'm trying to do a dread domain campaign for my daughter and her friends. Problem is, I don't know the first thing of making a Dread Domain, so if any of y'all have advice I'd love that.
Take a spin at any number of Resident Evil: Village game playthroughs on tha Tube, there are possibly some Wiki articles of the same topic. In the game there are four houses, and four lords that control a small peasant village in Europe. If you substitue the mutant Umbrella theme to undead supernatural things, the framework is pretty close to how a Dread Lord would rule their domain.
This will not be a direct analog, but it might give you some insight on how to start.
Rollback Post to RevisionRollBack
“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
The best sentence to sum up what it means to be a dread lord comes from one of the second edition supplements... I'm paraphrasing but, "If a dread lord were the kind of person who could admit wrongdoing and repent, they would no longer be a dread lord."
It's certainly a fun watch if nothing else and I think just what your looking for... Critical Role’s Taliesin Jaffe Creates a Ravenloft Domain of Dread
“It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt, It lies behind stars and under hills, And empty holes it fills, It comes first and follows after, Ends life, kills laughter.” J.R.R. Tolkien, The Hobbit, or There and Back Again
What exactly do you want with a dread domain campaign? Build your bosses for the style of campaign you want, and if that happens to also be similar to Ravenloft, all the better.
The general theme behind Dread Lords (and frankly, a bunch of the lesser bosses as well) is that they're deeply obsessed about something and have convinced themselves that they're doing the right thing -- and they're wrong and are doing horrific things in pursuit of that obsession.
This post is quite explanatory. I'm in a certain financial place to where I can't afford Van Richtens Guide to Ravenloft, I'm also not asking for charity. I'm trying to do a dread domain campaign for my daughter and her friends. Problem is, I don't know the first thing of making a Dread Domain, so if any of y'all have advice I'd love that.
Take a spin at any number of Resident Evil: Village game playthroughs on tha Tube, there are possibly some Wiki articles of the same topic. In the game there are four houses, and four lords that control a small peasant village in Europe. If you substitue the mutant Umbrella theme to undead supernatural things, the framework is pretty close to how a Dread Lord would rule their domain.
This will not be a direct analog, but it might give you some insight on how to start.
“Travel is fatal to prejudice, bigotry, and narrow-mindedness, and many of our people need it sorely on these accounts. Broad, wholesome, charitable views of men and things cannot be acquired by vegetating in one little corner of the earth all one's lifetime.” - Mark Twain - Innocents Abroad
The best sentence to sum up what it means to be a dread lord comes from one of the second edition supplements... I'm paraphrasing but, "If a dread lord were the kind of person who could admit wrongdoing and repent, they would no longer be a dread lord."
It's certainly a fun watch if nothing else and I think just what your looking for...
Critical Role’s Taliesin Jaffe Creates a Ravenloft Domain of Dread
Part 1
Part 2
DDB's post on the Domain -> -taliesin-jaffes-domain-of-dread-vendamir-a-land-of
“It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt, It lies behind stars and under hills, And empty holes it fills, It comes first and follows after, Ends life, kills laughter.” J.R.R. Tolkien, The Hobbit, or There and Back Again
What exactly do you want with a dread domain campaign? Build your bosses for the style of campaign you want, and if that happens to also be similar to Ravenloft, all the better.
The general theme behind Dread Lords (and frankly, a bunch of the lesser bosses as well) is that they're deeply obsessed about something and have convinced themselves that they're doing the right thing -- and they're wrong and are doing horrific things in pursuit of that obsession.
Thanks, I'll check these out.