Out of the Abyss has prison escape elements attached to it. Rime of the Frostmaiden introduces Revel's End prison in Icewind Dale as part of a playable quest.
You can easily make one, simply decides how hard the DC you want the escape to be if restrain or cage bars can be priied open or broken and if impossible, what circumstances will taken place before the party can try to escape, such as when their captors will open the cage or restrain for whatever reasons.
If one or more combat encounter occurs during the escape, i'd make them easy or medium difficulty at best since the party will kost likely be unarmored and without weapons or spell components or focus.
If a escape lead to a pursuit, i'd make it a skill challenge involving either a number of ability checks vs a DC or contested by an ability check by persuers.
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Can someone suggest a good prison escape campaign for me? I am trying to find one and I am a new DM so I do not want to make one.
Out of the Abyss has prison escape elements attached to it. Rime of the Frostmaiden introduces Revel's End prison in Icewind Dale as part of a playable quest.
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Successfully completed the Tomb of Horrors module (as part of playing Tomb of Annihilation) with no party deaths!
You can easily make one, simply decides how hard the DC you want the escape to be if restrain or cage bars can be priied open or broken and if impossible, what circumstances will taken place before the party can try to escape, such as when their captors will open the cage or restrain for whatever reasons.
If one or more combat encounter occurs during the escape, i'd make them easy or medium difficulty at best since the party will kost likely be unarmored and without weapons or spell components or focus.
If a escape lead to a pursuit, i'd make it a skill challenge involving either a number of ability checks vs a DC or contested by an ability check by persuers.