if you've read the book of many things, then you know there's a faction going around helping people harmed as a result of interaction with a certain magical card deck. they have an agenda which... okay, for those for whom spoilers are of valid concern: perhaps hie thee to an apiary, thine own beeswax to mind.
...so, anyway, we were discussing the sunny space angel ufo hotel. do you figure it's chock full of decks or filled with filched cards or very deliberately neither? these knights of the sun (praise the sun!) are going around monitoring many decks and breaking curses. okay. but doesn't it seem like the most expedient way for one to go about monitoring and decurseifying is if the offending objects were already in one's pocket? i mean, these are honorable, selfless, good knights so stealing whole decks isn't really their thing. however. surely it would simplify (some) things if they confiscated the Void card at the very least, right? but, is that even an option??
what's stopping a Solar Knight from asking for the curse cards (Void, Skull, Flames, Euryale, etc) in exchange for some words of warning and a promising to dispose of them properly? and if that doesn't break a deck, then what's stopping a player from setting aside the Gem card and then drawing repeatedly from this new one-card deck?
could someone help me out with some lines from the literature?
Rollback Post to RevisionRollBack
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: providefeedback!
I’m pretty sure they can’t just choose which cards they would take, it’s either the whole deck or nothing. And since it says they don’t like to forcibly confiscate them, there’s that. And if they tried to confiscate it and just hold it, they’ll be swarmed by those Grim Harrows.
As far as re-drawing the gem card. “Once a card is drawn, it fades from existence.” So you can only draw it once. I thought I remembered something about once you say how many you’ll draw, then you draw them, and after you do, the whole deck just kind of goes away, popping up somewhere else in the world. But I’m not seeing anything about that in the current description.
I’m pretty sure they can’t just choose which cards they would take, it’s either the whole deck or nothing. And since it says they don’t like to forcibly confiscate them, there’s that. And if they tried to confiscate it and just hold it, they’ll be swarmed by those Grim Harrows.
As far as re-drawing the gem card. “Once a card is drawn, it fades from existence.” So you can only draw it once. I thought I remembered something about once you say how many you’ll draw, then you draw them, and after you do, the whole deck just kind of goes away, popping up somewhere else in the world. But I’m not seeing anything about that in the current description.
regarding being swarmed with Grim Harrows, definitely! that was absolutely my concern when i asked whether they would store complete decks or very deliberately not. although, i think it would be the Heralds of the Comet coming for the individual cards. especially the Voids. and what if just having more than forty cards in close proximity spawns a new riffler right inside your vault (and not a neutral or whimsical riffler since you left those cards out). and that's even if there's no dragon-lair-esque type environmental corruption associated with concentrating so much magic in so little space.
regarding the deck of many things item description, the entire quote goes on to say: "Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice." and even the fool/jester are only meant to be 'discarded' briefly as part of a draw-again mechanism. but what next? are the fool/joker forever disconnected (unlikely) and nothing but mundane paper now? or is the deck broken until all discards are manually reinserted (slightly more plausible)? i feel like the answer to this would answer my question of what happens when someone walks away with your Void card.
Ahh, I read that backwards, that fool and jester are the only ones that re-appear. So, yeah, that's strange.
Personally, as DM, I wouldn't allow a deck to be split. I'd just say the magic of the deck wants it to remain whole, so card(s) can't be removed.
And I really swear there used to be something like, you choose how many cards you'll draw, and then that's it. You can never draw from that deck again. Bu I may be thinking of an old edition, or could have been a house rule, I guess.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
if you've read the book of many things, then you know there's a faction going around helping people harmed as a result of interaction with a certain magical card deck. they have an agenda which... okay, for those for whom spoilers are of valid concern: perhaps hie thee to an apiary, thine own beeswax to mind.
...so, anyway, we were discussing the sunny space angel ufo hotel. do you figure it's chock full of decks or filled with filched cards or very deliberately neither? these knights of the sun (praise the sun!) are going around monitoring many decks and breaking curses. okay. but doesn't it seem like the most expedient way for one to go about monitoring and decurseifying is if the offending objects were already in one's pocket? i mean, these are honorable, selfless, good knights so stealing whole decks isn't really their thing. however. surely it would simplify (some) things if they confiscated the Void card at the very least, right? but, is that even an option??
what's stopping a Solar Knight from asking for the curse cards (Void, Skull, Flames, Euryale, etc) in exchange for some words of warning and a promising to dispose of them properly? and if that doesn't break a deck, then what's stopping a player from setting aside the Gem card and then drawing repeatedly from this new one-card deck?
could someone help me out with some lines from the literature?
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
I’m pretty sure they can’t just choose which cards they would take, it’s either the whole deck or nothing. And since it says they don’t like to forcibly confiscate them, there’s that.
And if they tried to confiscate it and just hold it, they’ll be swarmed by those Grim Harrows.
As far as re-drawing the gem card. “Once a card is drawn, it fades from existence.” So you can only draw it once.
I thought I remembered something about once you say how many you’ll draw, then you draw them, and after you do, the whole deck just kind of goes away, popping up somewhere else in the world. But I’m not seeing anything about that in the current description.
regarding being swarmed with Grim Harrows, definitely! that was absolutely my concern when i asked whether they would store complete decks or very deliberately not. although, i think it would be the Heralds of the Comet coming for the individual cards. especially the Voids. and what if just having more than forty cards in close proximity spawns a new riffler right inside your vault (and not a neutral or whimsical riffler since you left those cards out). and that's even if there's no dragon-lair-esque type environmental corruption associated with concentrating so much magic in so little space.
regarding the deck of many things item description, the entire quote goes on to say: "Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice." and even the fool/jester are only meant to be 'discarded' briefly as part of a draw-again mechanism. but what next? are the fool/joker forever disconnected (unlikely) and nothing but mundane paper now? or is the deck broken until all discards are manually reinserted (slightly more plausible)? i feel like the answer to this would answer my question of what happens when someone walks away with your Void card.
unhappy at the way in which we lost individual purchases for one-off subclasses, magic items, and monsters?
tell them you don't like features disappeared quietly in the night: provide feedback!
Ahh, I read that backwards, that fool and jester are the only ones that re-appear. So, yeah, that's strange.
Personally, as DM, I wouldn't allow a deck to be split. I'd just say the magic of the deck wants it to remain whole, so card(s) can't be removed.
And I really swear there used to be something like, you choose how many cards you'll draw, and then that's it. You can never draw from that deck again. Bu I may be thinking of an old edition, or could have been a house rule, I guess.