Hi newish DM here, (I've run a few one shots) and I want to run something just a little larger. I don't want to jump into modern/old version Curse of Strahd because my players have played some of it and I was hoping to get in on a campaign myself. So I had heard about the original Ravenloft's sequel and after some digging in I really think this would be a fun campaign to run. My idea was to House of Lament and then go into The House on Gryphon Hill, removing Strahd and his part of the story to insert more a Jekyll character to it.
As part of reworking the Hypnosis/memories to Ravenloft, I was thinking of involving the whole soul transfer stuff with the players. Either having them have visions of their past selves or that they are monster's in the bodies of the original characters. SO what I was gonna ask
Is there any ideas anyone wants to share about how to handle the Hypnosis sessions? Ideas that go with mine or how you would handle it removing the 'Strahd' connection. Is there any extra pieces you would recommend or ideas on converting up the original Ad&d version? Is 4 to 6 in Ad&d similar to levels 4-6 in 5e?
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Hi newish DM here, (I've run a few one shots) and I want to run something just a little larger. I don't want to jump into modern/old version Curse of Strahd because my players have played some of it and I was hoping to get in on a campaign myself. So I had heard about the original Ravenloft's sequel and after some digging in I really think this would be a fun campaign to run. My idea was to House of Lament and then go into The House on Gryphon Hill, removing Strahd and his part of the story to insert more a Jekyll character to it.
As part of reworking the Hypnosis/memories to Ravenloft, I was thinking of involving the whole soul transfer stuff with the players. Either having them have visions of their past selves or that they are monster's in the bodies of the original characters. SO what I was gonna ask
Is there any ideas anyone wants to share about how to handle the Hypnosis sessions? Ideas that go with mine or how you would handle it removing the 'Strahd' connection. Is there any extra pieces you would recommend or ideas on converting up the original Ad&d version? Is 4 to 6 in Ad&d similar to levels 4-6 in 5e?