I currently DM two separate groups: a very seasoned trio and a group of five, very new to TTRPGs.
For my birthday this October, I'd like to run a one-shot of them all coming together in action. By then, I can see the large group being 5th level and the smaller group is 7th. We play in Faerun, and I'd like to end this all-play game with all leveling up to 6th and 8th levels, respectively.
I'm looking for a solid one-shot, either WotC or 3rd party, and we are straddling 2014 and 2024 5e rules.
If it's a one-shot truly, then I'd all-but remove combat from your mind. My main game I run with 8 people, and we need an entire session (3, sometimes 4 hours) just dedicated to combat. Sometimes there's room for a little bit more, but generally it's a combat and then RP/exploration the next session.
It's not impossible, and obviously it's table dependent, but I'd be careful about adding combat, especially multiple encounters.
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I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
This may not be exactly what you're looking for, but Murder on the Eberron Express by Orla ni Dhuill is a great little adventure that is designed for a group of 8 characters. It's lots of role-playing and not much combat, but it's fun and the players end up doing a lot of the work for you. It does involve one of the player characters secretly being a murderer that the rest of them are trying to smoke out, so it has potential for intra-party conflict, which I know isn't everyone's jam, but I've found it to be a lot of fun to both play and run.
I currently DM two separate groups: a very seasoned trio and a group of five, very new to TTRPGs.
For my birthday this October, I'd like to run a one-shot of them all coming together in action. By then, I can see the large group being 5th level and the smaller group is 7th. We play in Faerun, and I'd like to end this all-play game with all leveling up to 6th and 8th levels, respectively.
I'm looking for a solid one-shot, either WotC or 3rd party, and we are straddling 2014 and 2024 5e rules.
Thanks in advance!
If it's a one-shot truly, then I'd all-but remove combat from your mind. My main game I run with 8 people, and we need an entire session (3, sometimes 4 hours) just dedicated to combat. Sometimes there's room for a little bit more, but generally it's a combat and then RP/exploration the next session.
It's not impossible, and obviously it's table dependent, but I'd be careful about adding combat, especially multiple encounters.
I know what you're thinking: "In that flurry of blows, did he use all his ki points, or save one?" Well, are ya feeling lucky, punk?
This may not be exactly what you're looking for, but Murder on the Eberron Express by Orla ni Dhuill is a great little adventure that is designed for a group of 8 characters. It's lots of role-playing and not much combat, but it's fun and the players end up doing a lot of the work for you. It does involve one of the player characters secretly being a murderer that the rest of them are trying to smoke out, so it has potential for intra-party conflict, which I know isn't everyone's jam, but I've found it to be a lot of fun to both play and run.
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You could try Saving the Children's Menu.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale