So, my group has only done in person sessions, and we are fixing to start a campaign online. We have a discord server set up that we will communicate through and DND Beyond is running maps and character sheets. I'm just looking for any advice to make it run smoothly and better that anybody has figured out.
By the way it is a full homebrew campaign, it takes place on the continent of Theralis and the main goal is finding the Ashen Crown, an ancient crown that acts like the Captain America super serum and amplifies everything in someone Good or Evil. The crown has been missing for thousands of years but those who know of it can feel the world trembling as it awakens. If you wanna know anything else, ask and any help is appreciated.
Well, I have run one campaign online (well actually it was more of a few sessions and then we switched to in person because a few people left and the scheduling then worked out).
I used Owlbear Rodeo, which worked amazingly and was incredibly well done. If you feel like Maps isn't doing enough for you, I would recommend checking it out.
Make sure everyone is involved. Sometimes, online people can fade into the background because you don't notice them across devices. Make sure all the characters are involved when possible. In DND, some players naturally step forward into the spotlight and some fade back. Online, this is amplified when you can't just look around the table and notice what everyone is doing, so keep an eye out for when it seems like someone is slipping off.
Sometimes, my players would get bored waiting for their turn and use the AoE tools to draw pictures, sometimes over the map. That might just be an issue with my group (they're all jokesters) but if that happens, I would recommend setting firm boundaries and making sure your players know their place while using online tools.
Make sure you are familiar with whatever software you use. No one wants to wait for a DM fumbling around with the tools on what they're using, so familiarize yourself and have everything you need already open. I, as a player, definitely tend to wander when the DM fumbles with something behind their screen, and being online can cause that to be even worse, where you can't monitor when your players are doing and they drift off.
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He doesn't have much besides the skin on his bones. Me: I'll take the skin on his bones, then.
"You see a gigantic, monstrous praying mantis burst from out of the ground. It sprays a stream of acid from it's mouth at one soldier, dissolving him instantly, then it turns and chomps another soldier in half with it's- "
So, my group has only done in person sessions, and we are fixing to start a campaign online. We have a discord server set up that we will communicate through and DND Beyond is running maps and character sheets. I'm just looking for any advice to make it run smoothly and better that anybody has figured out.
By the way it is a full homebrew campaign, it takes place on the continent of Theralis and the main goal is finding the Ashen Crown, an ancient crown that acts like the Captain America super serum and amplifies everything in someone Good or Evil. The crown has been missing for thousands of years but those who know of it can feel the world trembling as it awakens. If you wanna know anything else, ask and any help is appreciated.
Well, I have run one campaign online (well actually it was more of a few sessions and then we switched to in person because a few people left and the scheduling then worked out).
I used Owlbear Rodeo, which worked amazingly and was incredibly well done. If you feel like Maps isn't doing enough for you, I would recommend checking it out.
Make sure everyone is involved. Sometimes, online people can fade into the background because you don't notice them across devices. Make sure all the characters are involved when possible. In DND, some players naturally step forward into the spotlight and some fade back. Online, this is amplified when you can't just look around the table and notice what everyone is doing, so keep an eye out for when it seems like someone is slipping off.
Sometimes, my players would get bored waiting for their turn and use the AoE tools to draw pictures, sometimes over the map. That might just be an issue with my group (they're all jokesters) but if that happens, I would recommend setting firm boundaries and making sure your players know their place while using online tools.
Make sure you are familiar with whatever software you use. No one wants to wait for a DM fumbling around with the tools on what they're using, so familiarize yourself and have everything you need already open. I, as a player, definitely tend to wander when the DM fumbles with something behind their screen, and being online can cause that to be even worse, where you can't monitor when your players are doing and they drift off.
He doesn't have much besides the skin on his bones. Me: I'll take the skin on his bones, then.
"You see a gigantic, monstrous praying mantis burst from out of the ground. It sprays a stream of acid from it's mouth at one soldier, dissolving him instantly, then it turns and chomps another soldier in half with it's- "
"When are we gonna take a snack break?"
Ok sweet thanks