I used one recently in a game. I had a town of sort-of brainwashed villagers who used to mine some dangerously volatile magical material and deliver it to a wizard in a nearby tower for safe disposal. Unknown to them an Oblex had formed from the material and eaten the wizard long ago. As new adventuring spell casters came to town, the villagers would play up the need for a "new wizard" to handle the disposal of the dark material and suggest the new caster should visit the tower where the Oblex would then hunt, consume, and replace them as the town's new wizard until the next meal came along.
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"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
I’ve also recently used an elder Oblex, and it was awesome. Cultists trying to take over a monastery shipped them an Oblex. Oblex secreted itself in a central location, started capturing monks, eating their memories and replacing them with its simulacra. My players show up, and get talking to the senior monk, who’d not yet been captured.
I played it like a ghost story, with the monks feeling as though they’re seeing people in one area of the monastery who they’ve just seen somewhere else, things moving and going missing without any explanation, unesxplained weaknesses and comas, a strange sulphurous smell, all that kind of thing. My players never made a check to see the slime tether/slug trails, but did see a simulacra disappear, which clued them in to investigate. You can have a lot of fun with simulacra popping up and disappearing.
My warlock still makes occasional perception checks for slime tethers, and it’s been 12-odd sessions
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I'm looking for tips on how to use an oblex in a campaign and ideas on how to use them.
Check out my homebrew projects
Dragonshield <Kobold Only FIghter Subclass Heart of the Dragon <Kobold Racial Feat
I used one recently in a game. I had a town of sort-of brainwashed villagers who used to mine some dangerously volatile magical material and deliver it to a wizard in a nearby tower for safe disposal. Unknown to them an Oblex had formed from the material and eaten the wizard long ago. As new adventuring spell casters came to town, the villagers would play up the need for a "new wizard" to handle the disposal of the dark material and suggest the new caster should visit the tower where the Oblex would then hunt, consume, and replace them as the town's new wizard until the next meal came along.
I’ve also recently used an elder Oblex, and it was awesome. Cultists trying to take over a monastery shipped them an Oblex. Oblex secreted itself in a central location, started capturing monks, eating their memories and replacing them with its simulacra. My players show up, and get talking to the senior monk, who’d not yet been captured.
I played it like a ghost story, with the monks feeling as though they’re seeing people in one area of the monastery who they’ve just seen somewhere else, things moving and going missing without any explanation, unesxplained weaknesses and comas, a strange sulphurous smell, all that kind of thing. My players never made a check to see the slime tether/slug trails, but did see a simulacra disappear, which clued them in to investigate. You can have a lot of fun with simulacra popping up and disappearing.
My warlock still makes occasional perception checks for slime tethers, and it’s been 12-odd sessions