Recently I picked up a copy of Waterdeep Dragon Heist. I am really enjoying this adventure, so much I am running it in two places, on Roll20 and in a local game store.
I am not a stickler in my non-AL games about what race/class the PCs want to play, so long as there is an official source about it. Perhaps this was an issue.
With my incredible lack of foresight, I allowed one of the PCs on Roll20 to pick a Kenku Artificer, and he picked the Faction member background. This is my third time DMing with a Kenku PC and I’m beginning to think that allowing PCs to be kenkus is probably a terrible idea because RPing as one is incredibly difficult for PCs. (Thank you Wizards for the lines to help RP the ones in the warehouse.)
That being said, our session 0 went pretty well, so I didn’t think anything else of it. I showed him a list of the guilds and let him choose, semi-blindly (another mistake because who WOULDNT choose the black network as a faction.) I didn’t think him being a Zhent Kenku would cause any harm.
After our first game session, we only made it to the point in the warehouse where they have found Renaer and the City Guard arrives. The PCs killed three of the Kenkus and the fourth got away, but the PC will still have the Zhent mark and be a huge suspect for the City Guard.
I am having trouble coming up with a situation where the PC is going to avoid going to jail or worse, since the guard likely knows about the Kenkus.
It may be that the Kenku PC is arrested. This could set up a side plot to rescue him. Maybe the player will get clever and find a way to escape before he is arrested. Could he get out the way the fourth Kenku did?
It definitely does complicate the beginning of the campaign.
Wouldn’t Neverember look at the Kenku and be like “You look like those Xanathar goons, but you weren’t with them. Who are you?” I’m not sure if you wanted Neverember to have seen the Xanathar Kenkus invade the Zhent hideout or what, but if Neveremeber is on your PC’s side, it’s a pretty safe bet that the guard won’t look into your PC too close.
Recently I picked up a copy of Waterdeep Dragon Heist. I am really enjoying this adventure, so much I am running it in two places, on Roll20 and in a local game store.
I am not a stickler in my non-AL games about what race/class the PCs want to play, so long as there is an official source about it. Perhaps this was an issue.
With my incredible lack of foresight, I allowed one of the PCs on Roll20 to pick a Kenku Artificer, and he picked the Faction member background. This is my third time DMing with a Kenku PC and I’m beginning to think that allowing PCs to be kenkus is probably a terrible idea because RPing as one is incredibly difficult for PCs. (Thank you Wizards for the lines to help RP the ones in the warehouse.)
That being said, our session 0 went pretty well, so I didn’t think anything else of it. I showed him a list of the guilds and let him choose, semi-blindly (another mistake because who WOULDNT choose the black network as a faction.) I didn’t think him being a Zhent Kenku would cause any harm.
After our first game session, we only made it to the point in the warehouse where they have found Renaer and the City Guard arrives. The PCs killed three of the Kenkus and the fourth got away, but the PC will still have the Zhent mark and be a huge suspect for the City Guard.
I am having trouble coming up with a situation where the PC is going to avoid going to jail or worse, since the guard likely knows about the Kenkus.
Any thoughts? Thanks guys!
It may be that the Kenku PC is arrested. This could set up a side plot to rescue him. Maybe the player will get clever and find a way to escape before he is arrested. Could he get out the way the fourth Kenku did?
It definitely does complicate the beginning of the campaign.
Wouldn’t Neverember look at the Kenku and be like “You look like those Xanathar goons, but you weren’t with them. Who are you?” I’m not sure if you wanted Neverember to have seen the Xanathar Kenkus invade the Zhent hideout or what, but if Neveremeber is on your PC’s side, it’s a pretty safe bet that the guard won’t look into your PC too close.