I've been running a (heavily addapted) Tomb of Annihilation in Eberron, putting Chult in the lost continent of Xen'drik.
So I'm preparing to use Dungrunglung in my campaign, and I have two issues with it for witch I'd like a few opinions on fellow setting fans (and more experienced DMs).:
The text says the Grung have an undead problem, but it never *plays* it
I dislike the Grung... they seem like a comic relief race, and have a very Faerunian feel to me
I will use Eberron's Drows instead, as they're more appropriate to a tribe in Xen'drik's forest
So... here's the changes:
The Drow Tribe here venerates an aspect of The Traveler in the form of poisonous frogs.
Traveler is the God of Change, as Frogs do during their lives: from egg to tadpole to froglet to frog...
The Moving Labyrinth is considered a blessing of The Traveler
Maybe name this aspect Grung in homage : )
They're worried abou the influx of Undead in the forest, and their most used weapons (daggers full of poison) aren't effective against Undead
The Leader (formerly Groak Grung King) thinks they can appease the gods by making an humanoid sacrifice in a ritual
That would be a captured member of the Covenant of light (adapted from Order of the Gauntlet) or a Batiri Goblin(1)
The Priest (formerly Krr'ook Grung Priest) thinks the King is mad as is being cruel just for the sake, which is the way of Vulkoor (the Devourer - god of destruction), not of Traveler, and that doing so would disrupt the Traveler blessing that is protecting them
I don't like the solution using Norzul's Marvelous Pingiments proposed by the book... but I think The Priest should ask the players to stop the ritual.
The Warrior (formely Roark) is supposed to support the tribe and dislike the Leader's way
So... helps:
How do you guys played "Point 1" (grung undead problem) in Dungrunglung? Any ideas to spice things up?
How organize the stopping the ritual part, specially in a non-violent way?
What about a little plot twist in that The Priest, after getting help from the characters, does the ritual herself (as in chosing between two evils)? How can I set this up?
How to use The Warrior (formerly Roark) in this scheme?
Note (1): My group encountered a Drow prisioner in Yellyark that would be cooked in the right moon, and had an incredible argument on how it was "OK" for a tribe to do it... in the end the Bard (CG, civilized character) made a scene where the prisioner broke free and had to die fighting against the whole tribe. Amazing session, really.
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Hello,
I've been running a (heavily addapted) Tomb of Annihilation in Eberron, putting Chult in the lost continent of Xen'drik.
So I'm preparing to use Dungrunglung in my campaign, and I have two issues with it for witch I'd like a few opinions on fellow setting fans (and more experienced DMs).:
So... here's the changes:
So... helps:
Note (1): My group encountered a Drow prisioner in Yellyark that would be cooked in the right moon, and had an incredible argument on how it was "OK" for a tribe to do it... in the end the Bard (CG, civilized character) made a scene where the prisioner broke free and had to die fighting against the whole tribe. Amazing session, really.