Thinking of new or first campaigns would be tough even when you’re an experienced DM. Luckily, I will make campaign ideas weekly for you DMs, for I am a fellow dungeon master.
The secrets of Moldwood: this campaign is a puzzle/combat quest where your players find secret magic items hidden in Moldwood. You traverse into the wood trying to stop a hellish ettin (will send stat block next week) from taking over the land. This story will have your favorite bard & magic flute merchant, Greev the Dragonborn! Some secret magic items in the forest would be:
Staff of treant control: this staff makes any awakened tree or treant do your bidding!
The other stuff, well, do what DND was made for, CREATIVITY!
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Thinking of new or first campaigns would be tough even when you’re an experienced DM. Luckily, I will make campaign ideas weekly for you DMs, for I am a fellow dungeon master.
The secrets of Moldwood: this campaign is a puzzle/combat quest where your players find secret magic items hidden in Moldwood. You traverse into the wood trying to stop a hellish ettin (will send stat block next week) from taking over the land. This story will have your favorite bard & magic flute merchant, Greev the Dragonborn! Some secret magic items in the forest would be:
Staff of treant control: this staff makes any awakened tree or treant do your bidding!
The other stuff, well, do what DND was made for, CREATIVITY!