Hello all, I've been working recently on a campaign that I would like to run online in the near future. I've never run an online D&D game before so I'm a little nervous and excited. Not sure how much more different it can be than in-person, but still. At any rate, I've been creating a little campaign handout that I would be showing the players to see who is interested in joining or signing up. I've kind of hit a little stall as I'm not sure what else I should add (or if I need to trim). I could just be hitting writers block, but I feel like fresh pairs of eyes would be beneficial. If anyone would like to view it, here is the link to the mini guide. I appreciate any comments you guys have.
Ultimately, I'm not sure how much, or how little, information should be provided for someone to get an idea if it's a game they'd like to join.
Rollback Post to RevisionRollBack
It's more what you'd call "guidelines" than actual rules
Seems like there is a ton of information there. Not a bad thing. I'll admit to skimming, so I'm not sure if you pinpointed where the players will start. It will help them develop their background stories.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Yeah, I've been working on writing up something for the starting town. For one reason or another the characters are in this town; they'll make up why they are and maybe it has to do with their backstory. I just want to make sure that the players have enough information to be able to build that backstory.
Rollback Post to RevisionRollBack
It's more what you'd call "guidelines" than actual rules
Hello all, I've been working recently on a campaign that I would like to run online in the near future. I've never run an online D&D game before so I'm a little nervous and excited. Not sure how much more different it can be than in-person, but still. At any rate, I've been creating a little campaign handout that I would be showing the players to see who is interested in joining or signing up. I've kind of hit a little stall as I'm not sure what else I should add (or if I need to trim). I could just be hitting writers block, but I feel like fresh pairs of eyes would be beneficial. If anyone would like to view it, here is the link to the mini guide. I appreciate any comments you guys have.
Ultimately, I'm not sure how much, or how little, information should be provided for someone to get an idea if it's a game they'd like to join.
It's more what you'd call "guidelines" than actual rules
Follow my Campaign!
Ardanian Calendar
Seems like there is a ton of information there. Not a bad thing. I'll admit to skimming, so I'm not sure if you pinpointed where the players will start. It will help them develop their background stories.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
No, I did not. Thank you for pointing it out. I will add that in to my to-do list.
It's more what you'd call "guidelines" than actual rules
Follow my Campaign!
Ardanian Calendar
that was cool looking guide... i would suggest that the document you created be the second link you send them if they want more information.
I would recommend a one pager be the first thing you send out. Starting area info... race and class list... standard array
Yeah, I've been working on writing up something for the starting town. For one reason or another the characters are in this town; they'll make up why they are and maybe it has to do with their backstory. I just want to make sure that the players have enough information to be able to build that backstory.
It's more what you'd call "guidelines" than actual rules
Follow my Campaign!
Ardanian Calendar