Today my DM announced to the group that he needs some time to plan out the next bit of the campaign. And he asked if someone would be willing to run a one or a two shot next session/s. I have volunteer to do this.
So I'm looking for good ones to run. I've already run The Sheep one shot and The Wolves of Warton. Do you have any suggestions? Or even your own that you have run in the past that you are willing to share with me? There would be 5 players.
There's a good one on DMs Guild (If I'm allowed to reference other sites) called like mystery of the shriveled woman or something like that that's a pretty good one session murder mystery type thing that has a nice kind of supernatural enemy.
I would recommend "The Tortle Package". It's got a dungeon with the palace of Umberlee and a starting point of Fort Ahoyhoy. I actually ran it as a one shot by placing a "Coral Crown" in the palace and having a tortle request the players get it. This "Coral Crown" I placed on the turned priest at the end. The crown would make whoever has it ruler of the island or whatever you want. It's got maps and some other unique locations. Hope this helps.
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Today my DM announced to the group that he needs some time to plan out the next bit of the campaign. And he asked if someone would be willing to run a one or a two shot next session/s. I have volunteer to do this.
So I'm looking for good ones to run. I've already run The Sheep one shot and The Wolves of Warton. Do you have any suggestions? Or even your own that you have run in the past that you are willing to share with me? There would be 5 players.
What kinds of things are the party into? Are they more intrigue, roleplay, puzzles or combat?
I would say the group I play with we tend to lean more towards roleplay, intrigue and puzzles with the occasional combat.
There's a good one on DMs Guild (If I'm allowed to reference other sites) called like mystery of the shriveled woman or something like that that's a pretty good one session murder mystery type thing that has a nice kind of supernatural enemy.
I would recommend "The Tortle Package". It's got a dungeon with the palace of Umberlee and a starting point of Fort Ahoyhoy. I actually ran it as a one shot by placing a "Coral Crown" in the palace and having a tortle request the players get it. This "Coral Crown" I placed on the turned priest at the end. The crown would make whoever has it ruler of the island or whatever you want. It's got maps and some other unique locations. Hope this helps.