Hello! Would you be interested in potentially drawing my Owling Prince, Twigg?
Some details:
Twigg is visually based off a Eurasian Eagle-owl. Same colors, same tuft of feathers at top of head. Just as a very mini version of said owl. He is very young, so he only stands at a measly 3 feet. Other than that, he wears a small crown made of intertwined twigs, denoting him the prince of his flock (It is also where he gains his nickname from). Since Twigg is so young at the age of 12, he is very pudgy. He has bright, sharp orange eyes that always show a happy disposition and are much too big for his little face. He comes off a unsure and clumsy demeanor, very much fresh out of the nest. He has feathers as dark as midnight, that shine off the bright moon. His feathers are also speckled with some browns and reds. He carries a whistle made of gold around his neck and a moon sickle in his hand being a fellow druid of the Moon.
I would love to hear from you if you were interested. Thanks so much for the opportunity!
I shall become the most beautiful Dragon that will ever exist and Lord Ao will notice me, I am a Soul Knife Rogue named Violet Mask and I am a 6'4 Owlin with Deep Purple Feathers that have a starry pattern on the back and two Hypnotic Eye like patterns on the inside. My Eyes that gleam like a Cosmic Amethyst and I work with the Zhentarim.
Can you develop a sketch based on the back story of this character, his weapon and companion?
Physical Characteristics: Magnik Theardum, being a middle-aged strong mountain dwarf cleric with military experience and a folk hero to his people, possesses a distinctive set of physical characteristics typical of his dwarven heritage and his life as a seasoned warrior and spiritual leader. He is 17 years old, 4’9” and 185 l bs. Stout and Muscular Build: Magnik has a stout and muscular build, typical of mountain dwarves who are known for their robust physique. His broad shoulders, thick arms, and sturdy legs reflect years of physical training and combat experience. Dwarven Stature: As a dwarf, Magnik stands at an average dwarven height, which is shorter than humans but stockier and more compact. Despite his shorter stature, his presence is commanding and formidable. Deep-set Eyes: Magnik's eyes are green and deep-set beneath bushy eyebrows, giving him a piercing and focused gaze. His eyes are often described as keen and observant, reflecting his experience in battle and leadership. Weathered and Scarred Skin: Years of exposure to the elements, battles, and rugged mountain terrain have left their mark on Magnik's skin. He bears scars from old wounds, a testament to his resilience and the dangers he has faced. Beard and Hair: Like most dwarves, Magnik sports a long, thick beard that he takes pride in. His beard is well-maintained and often adorned with intricate braids or beads, showcasing his cultural heritage. His hair, usually worn in a traditional dwarven style, adds to his rugged appearance. Dwarven Features: Magnik's features include a strong jawline, a slightly flattened nose, and prominent cheekbones, all characteristic of dwarven physiology. His facial expressions are often stoic and determined, reflecting his unwavering resolve. Tattoos or Runes: As a cleric devoted to Moradin, Magnik has tattoos of runes etched onto his skin as symbols of his faith and devotion. These markings could be subtle and meaningful, representing prayers, blessings, or significant events in his life. Combat Attire: In times of battle or when venturing into dangerous territories, Magnik wears sturdy armor made of metal or durable materials. His armor is functional yet ornate, adorned with dwarven symbols or motifs that hold personal significance. Overall, Magnik Theardum's physical appearance embodies the strength, resilience, and cultural pride of a mountain dwarf who has dedicated his life to protecting his people and upholding his faith. His imposing stature and battle-worn demeanor command respect among allies and adversaries alike, making him a formidable figure in both military and spiritual realms.
Magnik Theardum’s story:
In the heart of the rugged mountains, where the peaks kiss the sky and the earth is rich with precious metals, there lies the stronghold of Clan Theardum. This ancient dwarven clan has a long and storied history, filled with tales of valor, honor, and resilience. Among the many heroes of Clan Theardum, none are more revered than Magnik Theardum, the stout and stalwart mountain dwarf cleric. Magnik was born into a family of miners and craftsmen, where hard work and dedication were instilled from a young age. His father, Durim Theardum, was a renowned blacksmith known for crafting some of the finest weapons and armor in the region. From his father, Magnik learned the value of craftsmanship and the importance of quality in all endeavors. As a young dwarf, Magnik displayed a natural talent for martial skills and a deep connection to the divine. He was trained in the arts of war by his uncle, Thordin Stonehammer, a seasoned warrior who had seen his share of battles. Under Thordin's tutelage, Magnik honed his skills with various weapons and learned the ways of combat strategy and tactics. But it was Magnik's spiritual awakening that truly set him apart. In his early adulthood, during a mining expedition deep within the mountain's heart, Magnik experienced a vision that changed his life forever. In the depths of the earth, surrounded by the echoes of his ancestors, Magnik felt the presence of Moradin, the dwarven god of creation and craftsmanship. It was a moment of divine clarity, and Magnik knew that his path was not just that of a warrior, but also that of a cleric dedicated to Moradin's teachings. With newfound purpose, Magnik delved into the study of divine magic and healing arts. He became a beacon of hope and resilience for his people, using his skills to mend wounds, cure ailments, and protect his fellow dwarves from the dangers lurking in the mountains. His military experience proved invaluable, as he led clan warriors in defense of their territory against marauding orc tribes, goblin incursions, and even the occasional dragon sighting. Magnik's reputation as a hero spread far and wide, earning him the title of Folk Hero among the mountain clans. He became a symbol of courage and determination, inspiring younger dwarves to embrace their heritage and stand strong in the face of adversity. One of Magnik's most legendary exploits occurred during the Battle of Ironpeak Pass, a fierce conflict between Clan Theardum and a coalition of orcish warbands intent on plundering dwarven mines. Leading a small but determined group of dwarven warriors, Magnik devised a daring strategy that outmaneuvered the enemy forces and ultimately secured victory for his clan. His tactical brilliance and unwavering leadership turned the tide of battle, earning him the respect of allies and the fear of foes. In his middle age, Magnik continues to serve as a protector and guardian of his people. He oversees the training of young warriors, imparts his wisdom to aspiring clerics, and works tirelessly to strengthen the bonds of unity among the mountain clans. His military experience, combined with his divine gifts, makes him a formidable ally and a formidable foe to those who would threaten the dwarven way of life. As Magnik stands atop the highest peak of Ironpeak Mountain, surveying the lands he has sworn to defend, he knows that his journey is far from over. There are new challenges on the horizon, ancient secrets waiting to be uncovered, and battles yet to be fought. But with Moradin's blessing and the courage of his kin, Magnik Theardum faces the future with unwavering resolve and a heart as unyielding as the mountains themselves.
The Wyrmfang Mace
Long before Magnik's time, in the ancient peaks of the Dragon's Spine Mountains, dwelled a powerful and elusive clan of mountain dragons known as the Wyrmfang Clan. These dragons were revered for their wisdom, strength, and connection to the primal forces of nature. Legend tells of a great cataclysm that threatened the balance of the natural world, causing chaos and devastation across the land. In response, the Wyrmfang dragons convened in their hidden lair deep within the heart of the mountains to discuss how they could protect the world they cherished. During this time of crisis, a mighty blacksmith named Galandor sought out the dragons, seeking their guidance and blessing to create a weapon capable of combating the encroaching darkness. Impressed by Galandor's courage and skill, the Wyrmfang dragons granted him access to their hoard of ancient metals and rare materials, including the enchanted fangs of their most revered ancestor, the Wyrmfang Elder Dragon. Galandor labored tirelessly, pouring his heart and soul into crafting a weapon that would embody the strength and resilience of the Wyrmfang Clan. Using the dragon's fangs as the core material, he forged a mace of unparalleled sharpness and durability. The mace's head was designed with intricate engravings depicting scenes of dragons soaring amidst stormy skies, symbolizing the unity between the dragons and the forces of nature. To imbue the mace with additional power, the Wyrmfang dragons infused it with the essence of mountain herbs and rare poisons found only in the highest peaks. This mystical infusion granted the mace the ability to channel the venomous energies of the natural world, empowering its strikes with a potent poison that could weaken and incapacitate foes. After the cataclysm was averted and peace restored, the Wyrmfang dragons entrusted the Wyrmfang Mace to a chosen guardian among their kin, tasked with preserving its legacy and using it in times of great need. Over the centuries, the mace passed from guardian to guardian, its reputation growing as a symbol of courage and protection. Eventually, fate led the Wyrmfang Mace into the hands of Magnik, a devoted champion of nature and defender of the wilds. As Magnik embraced his role as a guardian of balance, the mace resonated with his spirit, awakening ancient powers long dormant within its steel and fang. Now, in Magnik's hands, the Wyrmfang Mace continues its legacy, a testament to the enduring bond between dragons, nature, and those who fight to protect them.
Magnik's Companion: Zephyr the Faerie Dragon
In the ancient forests near the Dragon's Spine Mountains, where Magnik first encountered the Wyrmfang Clan and forged his mystical mace, there existed a magical nexus known as the Verdant Glade. This glade was a place of immense natural power, where the boundaries between the material world and the Feywild were thin, allowing fantastical creatures to roam freely. Zephyr, a young faerie dragon, hatched from a luminous egg within the heart of the Verdant Glade. Born with iridescent scales that shimmered like the aurora borealis, Zephyr was a playful and curious creature, drawn to the energies of nature and magic that permeated the glade. As Zephyr grew, he developed a deep connection with the ancient spirits of the forest and the lingering essence of the Wyrmfang dragons. Sensing a kindred spirit in Magnik, who often visited the glade to meditate and seek guidance from the natural energies, Zephyr formed a bond with the wandering cleric. Magnik, having faced numerous challenges and foes in his journeys, found solace and companionship in Zephyr's playful antics and mischievous charm. Recognizing Zephyr's innate magical abilities and keen intuition, Magnik welcomed the faerie dragon as a trusted companion and guardian. Zephyr, now about 40 years old (still quite young for a faerie dragon), has accompanied Magnik on many adventures across the realms. His presence adds a whimsical yet potent aspect to their endeavors, often using his illusionary magic to confuse enemies or his breath weapon to create dazzling displays of light and color. The connection between Magnik, his mystical mace forged with the blessings of the Wyrmfang dragons, and Zephyr, born from the magical energies of the Verdant Glade, forms a harmonious triad of nature's guardianship. Together, they embody the balance between the ancient wisdom of dragons, the raw power of nature, and the playful spirit of the Feywild. As they continue their journeys, their bond strengthens, weaving a tale of friendship, protection, and the enduring magic that binds them to the natural world and its mysteries.
I would like a drawing of my homunculus. It is humanoid-shaped, with a circular head with a big eye in the middle. He has four arms along his torso, and wheels at the bottom of his body.
It's body, head and, hands, are a greyish steel color. It's arms are a copper color. The eye should have a greenish glow to it.
i clicked on the link and it appears it does not exist.
Rollback Post to RevisionRollBack
I shall become the most beautiful Dragon that will ever exist and Lord Ao will notice me, I am a Soul Knife Rogue named Violet Mask and I am a 6'4 Owlin with Deep Purple Feathers that have a starry pattern on the back and two Hypnotic Eye like patterns on the inside. My Eyes that gleam like a Cosmic Amethyst and I work with the Zhentarim.
hi there, thank you so much for the opportunity, i hope i didn't miss out on the chance <333 i have a couple i'd love if you could draw?? it's up to you whichever one you'd prefer because i'd love both equally as much:
Lilorish overall wears the right outfit but with the eyepatch cause she doesn't wear the neck cover thingy on the left side anymore because she wears a cloak (also depicted in the next image) that she found irritating to wear on top of the neck cover thingy.. but yeah!!
If not Lilorish, then I also have Reynvia!! she's a dhampir, also barbarian, and she's got a particular interest in leaning more into her monster/vampiric state rather than her human state. i have her reference and an atmospheric drawing i did of her tasting her first enemy's blood..
Hello! Would you be interested in potentially drawing my Owling Prince, Twigg?
Some details:
Twigg is visually based off a Eurasian Eagle-owl. Same colors, same tuft of feathers at top of head. Just as a very mini version of said owl. He is very young, so he only stands at a measly 3 feet. Other than that, he wears a small crown made of intertwined twigs, denoting him the prince of his flock (It is also where he gains his nickname from). Since Twigg is so young at the age of 12, he is very pudgy. He has bright, sharp orange eyes that always show a happy disposition and are much too big for his little face. He comes off a unsure and clumsy demeanor, very much fresh out of the nest. He has feathers as dark as midnight, that shine off the bright moon. His feathers are also speckled with some browns and reds. He carries a whistle made of gold around his neck and a moon sickle in his hand being a fellow druid of the Moon.
I would love to hear from you if you were interested. Thanks so much for the opportunity!
Awesome description of the Owlin.
I shall become the most beautiful Dragon that will ever exist and Lord Ao will notice me, I am a Soul Knife Rogue named Violet Mask and I am a 6'4 Owlin with Deep Purple Feathers that have a starry pattern on the back and two Hypnotic Eye like patterns on the inside. My Eyes that gleam like a Cosmic Amethyst and I work with the Zhentarim.
Could you draw this mini I just painted? He’s a hobgoblin genie Paladin!
https://forum.reapermini.com/index.php?/topic/104760-gogi-ancients-genie-palock-hobgoblin/#comment-2140168
Can you develop a sketch based on the back story of this character, his weapon and companion?
Physical Characteristics:
Magnik Theardum, being a middle-aged strong mountain dwarf cleric with military experience and a folk hero to his people, possesses a distinctive set of physical characteristics typical of his dwarven heritage and his life as a seasoned warrior and spiritual leader. He is 17 years old, 4’9” and 185 l bs. Stout and Muscular Build: Magnik has a stout and muscular build, typical of mountain dwarves who are known for their robust physique. His broad shoulders, thick arms, and sturdy legs reflect years of physical training and combat experience. Dwarven Stature: As a dwarf, Magnik stands at an average dwarven height, which is shorter than humans but stockier and more compact. Despite his shorter stature, his presence is commanding and formidable. Deep-set Eyes: Magnik's eyes are green and deep-set beneath bushy eyebrows, giving him a piercing and focused gaze. His eyes are often described as keen and observant, reflecting his experience in battle and leadership. Weathered and Scarred Skin: Years of exposure to the elements, battles, and rugged mountain terrain have left their mark on Magnik's skin. He bears scars from old wounds, a testament to his resilience and the dangers he has faced. Beard and Hair: Like most dwarves, Magnik sports a long, thick beard that he takes pride in. His beard is well-maintained and often adorned with intricate braids or beads, showcasing his cultural heritage. His hair, usually worn in a traditional dwarven style, adds to his rugged appearance. Dwarven Features: Magnik's features include a strong jawline, a slightly flattened nose, and prominent cheekbones, all characteristic of dwarven physiology. His facial expressions are often stoic and determined, reflecting his unwavering resolve. Tattoos or Runes: As a cleric devoted to Moradin, Magnik has tattoos of runes etched onto his skin as symbols of his faith and devotion. These markings could be subtle and meaningful, representing prayers, blessings, or significant events in his life. Combat Attire: In times of battle or when venturing into dangerous territories, Magnik wears sturdy armor made of metal or durable materials. His armor is functional yet ornate, adorned with dwarven symbols or motifs that hold personal significance. Overall, Magnik Theardum's physical appearance embodies the strength, resilience, and cultural pride of a mountain dwarf who has dedicated his life to protecting his people and upholding his faith. His imposing stature and battle-worn demeanor command respect among allies and adversaries alike, making him a formidable figure in both military and spiritual realms.
Magnik Theardum’s story:
In the heart of the rugged mountains, where the peaks kiss the sky and the earth is rich with precious metals, there lies the stronghold of Clan Theardum. This ancient dwarven clan has a long and storied history, filled with tales of valor, honor, and resilience. Among the many heroes of Clan Theardum, none are more revered than Magnik Theardum, the stout and stalwart mountain dwarf cleric. Magnik was born into a family of miners and craftsmen, where hard work and dedication were instilled from a young age. His father, Durim Theardum, was a renowned blacksmith known for crafting some of the finest weapons and armor in the region. From his father, Magnik learned the value of craftsmanship and the importance of quality in all endeavors. As a young dwarf, Magnik displayed a natural talent for martial skills and a deep connection to the divine. He was trained in the arts of war by his uncle, Thordin Stonehammer, a seasoned warrior who had seen his share of battles. Under Thordin's tutelage, Magnik honed his skills with various weapons and learned the ways of combat strategy and tactics. But it was Magnik's spiritual awakening that truly set him apart. In his early adulthood, during a mining expedition deep within the mountain's heart, Magnik experienced a vision that changed his life forever. In the depths of the earth, surrounded by the echoes of his ancestors, Magnik felt the presence of Moradin, the dwarven god of creation and craftsmanship. It was a moment of divine clarity, and Magnik knew that his path was not just that of a warrior, but also that of a cleric dedicated to Moradin's teachings. With newfound purpose, Magnik delved into the study of divine magic and healing arts. He became a beacon of hope and resilience for his people, using his skills to mend wounds, cure ailments, and protect his fellow dwarves from the dangers lurking in the mountains. His military experience proved invaluable, as he led clan warriors in defense of their territory against marauding orc tribes, goblin incursions, and even the occasional dragon sighting. Magnik's reputation as a hero spread far and wide, earning him the title of Folk Hero among the mountain clans. He became a symbol of courage and determination, inspiring younger dwarves to embrace their heritage and stand strong in the face of adversity. One of Magnik's most legendary exploits occurred during the Battle of Ironpeak Pass, a fierce conflict between Clan Theardum and a coalition of orcish warbands intent on plundering dwarven mines. Leading a small but determined group of dwarven warriors, Magnik devised a daring strategy that outmaneuvered the enemy forces and ultimately secured victory for his clan. His tactical brilliance and unwavering leadership turned the tide of battle, earning him the respect of allies and the fear of foes. In his middle age, Magnik continues to serve as a protector and guardian of his people. He oversees the training of young warriors, imparts his wisdom to aspiring clerics, and works tirelessly to strengthen the bonds of unity among the mountain clans. His military experience, combined with his divine gifts, makes him a formidable ally and a formidable foe to those who would threaten the dwarven way of life. As Magnik stands atop the highest peak of Ironpeak Mountain, surveying the lands he has sworn to defend, he knows that his journey is far from over. There are new challenges on the horizon, ancient secrets waiting to be uncovered, and battles yet to be fought. But with Moradin's blessing and the courage of his kin, Magnik Theardum faces the future with unwavering resolve and a heart as unyielding as the mountains themselves.
The Wyrmfang Mace
Long before Magnik's time, in the ancient peaks of the Dragon's Spine Mountains, dwelled a powerful and elusive clan of mountain dragons known as the Wyrmfang Clan. These dragons were revered for their wisdom, strength, and connection to the primal forces of nature. Legend tells of a great cataclysm that threatened the balance of the natural world, causing chaos and devastation across the land. In response, the Wyrmfang dragons convened in their hidden lair deep within the heart of the mountains to discuss how they could protect the world they cherished. During this time of crisis, a mighty blacksmith named Galandor sought out the dragons, seeking their guidance and blessing to create a weapon capable of combating the encroaching darkness. Impressed by Galandor's courage and skill, the Wyrmfang dragons granted him access to their hoard of ancient metals and rare materials, including the enchanted fangs of their most revered ancestor, the Wyrmfang Elder Dragon. Galandor labored tirelessly, pouring his heart and soul into crafting a weapon that would embody the strength and resilience of the Wyrmfang Clan. Using the dragon's fangs as the core material, he forged a mace of unparalleled sharpness and durability. The mace's head was designed with intricate engravings depicting scenes of dragons soaring amidst stormy skies, symbolizing the unity between the dragons and the forces of nature. To imbue the mace with additional power, the Wyrmfang dragons infused it with the essence of mountain herbs and rare poisons found only in the highest peaks. This mystical infusion granted the mace the ability to channel the venomous energies of the natural world, empowering its strikes with a potent poison that could weaken and incapacitate foes. After the cataclysm was averted and peace restored, the Wyrmfang dragons entrusted the Wyrmfang Mace to a chosen guardian among their kin, tasked with preserving its legacy and using it in times of great need. Over the centuries, the mace passed from guardian to guardian, its reputation growing as a symbol of courage and protection. Eventually, fate led the Wyrmfang Mace into the hands of Magnik, a devoted champion of nature and defender of the wilds. As Magnik embraced his role as a guardian of balance, the mace resonated with his spirit, awakening ancient powers long dormant within its steel and fang. Now, in Magnik's hands, the Wyrmfang Mace continues its legacy, a testament to the enduring bond between dragons, nature, and those who fight to protect them.
Magnik's Companion: Zephyr the Faerie Dragon
In the ancient forests near the Dragon's Spine Mountains, where Magnik first encountered the Wyrmfang Clan and forged his mystical mace, there existed a magical nexus known as the Verdant Glade. This glade was a place of immense natural power, where the boundaries between the material world and the Feywild were thin, allowing fantastical creatures to roam freely. Zephyr, a young faerie dragon, hatched from a luminous egg within the heart of the Verdant Glade. Born with iridescent scales that shimmered like the aurora borealis, Zephyr was a playful and curious creature, drawn to the energies of nature and magic that permeated the glade. As Zephyr grew, he developed a deep connection with the ancient spirits of the forest and the lingering essence of the Wyrmfang dragons. Sensing a kindred spirit in Magnik, who often visited the glade to meditate and seek guidance from the natural energies, Zephyr formed a bond with the wandering cleric. Magnik, having faced numerous challenges and foes in his journeys, found solace and companionship in Zephyr's playful antics and mischievous charm. Recognizing Zephyr's innate magical abilities and keen intuition, Magnik welcomed the faerie dragon as a trusted companion and guardian. Zephyr, now about 40 years old (still quite young for a faerie dragon), has accompanied Magnik on many adventures across the realms. His presence adds a whimsical yet potent aspect to their endeavors, often using his illusionary magic to confuse enemies or his breath weapon to create dazzling displays of light and color. The connection between Magnik, his mystical mace forged with the blessings of the Wyrmfang dragons, and Zephyr, born from the magical energies of the Verdant Glade, forms a harmonious triad of nature's guardianship. Together, they embody the balance between the ancient wisdom of dragons, the raw power of nature, and the playful spirit of the Feywild. As they continue their journeys, their bond strengthens, weaving a tale of friendship, protection, and the enduring magic that binds them to the natural world and its mysteries.
I would like a drawing of my homunculus. It is humanoid-shaped, with a circular head with a big eye in the middle. He has four arms along his torso, and wheels at the bottom of his body.
It's body, head and, hands, are a greyish steel color. It's arms are a copper color. The eye should have a greenish glow to it.
Is this still going? Your stuff is so cute I'd love to see if you could draw my Satyr in your style!
https://sta.sh/2do6ijcdfv8
Her description is also on that page!
Meh, I got time to waste,
can you make a blue Dragonborn with plate armour and a long sword?
(idk what else to say, my guy Folkath do be simple like that)
i clicked on the link and it appears it does not exist.
I shall become the most beautiful Dragon that will ever exist and Lord Ao will notice me, I am a Soul Knife Rogue named Violet Mask and I am a 6'4 Owlin with Deep Purple Feathers that have a starry pattern on the back and two Hypnotic Eye like patterns on the inside. My Eyes that gleam like a Cosmic Amethyst and I work with the Zhentarim.
hi there, thank you so much for the opportunity, i hope i didn't miss out on the chance <333 i have a couple i'd love if you could draw?? it's up to you whichever one you'd prefer because i'd love both equally as much:
Lilorish overall wears the right outfit but with the eyepatch cause she doesn't wear the neck cover thingy on the left side anymore because she wears a cloak (also depicted in the next image) that she found irritating to wear on top of the neck cover thingy.. but yeah!!
If not Lilorish, then I also have Reynvia!! she's a dhampir, also barbarian, and she's got a particular interest in leaning more into her monster/vampiric state rather than her human state. i have her reference and an atmospheric drawing i did of her tasting her first enemy's blood..
thank you again for the opportunity :DDDD <333
@Chaco_King, since there doesn't seem to have been a response, I threw this together for you:
Can you draw a human artificer with the armorer subclass wearing the infiltrator arcane armor with glowing blue lines on the armor