Hi! As a DM I often like to run a session just filled with random weird (non-combat) challenges. In campaigns I usually excuse this by introducing an eccentric old wizard's tower, but I find this kind of thing goes down particularly well in one shots and goofie adventures. So, I was first wondering if anyone else shared this love and secondly if anyone feels like sharing their nuggets of wisdom (nuggets of silly) on this thread to help inspire me in pursuit of ever more nonsensical sessions. And y'know benefit the community by sharing ideas cause I'm selfless and all. ;)
A couple of prompts I use are the unexpected jobs - for example a pizza delivery challenge where each character picks a role (chef, driver, etc) and makes simple ability checks to perform the tasks with a slowly increasing DC. Another is the easy task (crack the egg to open the door) immediately followed by an impossible task (or a square leg in a round hole) - but unbeknownst to the party the door is already open.
These are a couple of my favourite challenges and puzzles, what are yours?
One nugget of silly would be two doors, with a guard standing in front of each. The party are told that one guard always tells the truth and the other one always lies. However the truth is that they are both CE and can both lie or tell the truth (with high deception bonus) - they'll just give the answer which gets the party to use the wrong door.
If anyone remembers Robert Asprin's Myth Adventures series of books starting Skeeve and Aahz, I home brewed them as monsters once and put their inn in the wilderness for one of my campaigns. They did everything that they could to make the PC's throw up and leave in disgust.
You have doors that lead to different places on Tuesday, doors that lead somewhere else when you walk through backwards, double doors that have two different outlets based on which one of the pair you open, doors that swing open on one side and slide open on the other, there's a lot that you can do with doors.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hi! As a DM I often like to run a session just filled with random weird (non-combat) challenges. In campaigns I usually excuse this by introducing an eccentric old wizard's tower, but I find this kind of thing goes down particularly well in one shots and goofie adventures. So, I was first wondering if anyone else shared this love and secondly if anyone feels like sharing their nuggets of wisdom (nuggets of silly) on this thread to help inspire me in pursuit of ever more nonsensical sessions. And y'know benefit the community by sharing ideas cause I'm selfless and all. ;)
A couple of prompts I use are the unexpected jobs - for example a pizza delivery challenge where each character picks a role (chef, driver, etc) and makes simple ability checks to perform the tasks with a slowly increasing DC. Another is the easy task (crack the egg to open the door) immediately followed by an impossible task (or a square leg in a round hole) - but unbeknownst to the party the door is already open.
These are a couple of my favourite challenges and puzzles, what are yours?
Chilling kinda vibe.
One nugget of silly would be two doors, with a guard standing in front of each. The party are told that one guard always tells the truth and the other one always lies. However the truth is that they are both CE and can both lie or tell the truth (with high deception bonus) - they'll just give the answer which gets the party to use the wrong door.
If anyone remembers Robert Asprin's Myth Adventures series of books starting Skeeve and Aahz, I home brewed them as monsters once and put their inn in the wilderness for one of my campaigns. They did everything that they could to make the PC's throw up and leave in disgust.
Professional computer geek
You have doors that lead to different places on Tuesday, doors that lead somewhere else when you walk through backwards, double doors that have two different outlets based on which one of the pair you open, doors that swing open on one side and slide open on the other, there's a lot that you can do with doors.