Hi guys! Im a 19 y.o. dude from Italy and i always wanted to play DnD but i've never met anyone that liked It/played It. I'm a bit scared to find a group to play cause i'm pretty shy and i feat being bad at the actual game (love all rpg's but i'm a really bad actor lol) cause i have no experience despite having bought the starter set.
So my question Is: How did your first experiences with DnD go? Do you have any advice or, well, experiences to share with an aspiring player?
There are 2 paths, one is a live meeting with fellow members, the other is online.
All things being equal, try both paths.
Meeting in person is more difficult as you have to find a group, that is close to your domicile. The fear of meeting people is also greater, however, being in a live group, your enjoyment can be enhanced as you feed off of everyone's passion of the game. Just starting out, the live versions is probably a better choice....assuming you can find a group.
Online is different, but is also a good. the pacing may be off and you will not have the energy of a group, but you have your own passion to spark your enjoyment.
I recommend that you play with either a group that has all new players, or with a group that has more experienced players who are friendly to new players. Fortunately, there are a lot of really great resources for new players to find groups these days. If you're looking for an online game, then you can either check the forums here, or consider a website like startplaying.games which pairs players with game masters (that website is for paid games, but there are free options). I encourage you to be honest about your experience level. Most DnD players are excited to play with new players, and will happily guide you through the early stages of play. If you end up playing with players who behave rudely or impatiently, find a different group.
Hi guys! Im a 19 y.o. dude from Italy and i always wanted to play DnD but i've never met anyone that liked It/played It. I'm a bit scared to find a group to play cause i'm pretty shy and i feat being bad at the actual game (love all rpg's but i'm a really bad actor lol) cause i have no experience despite having bought the starter set.
So my question Is: How did your first experiences with DnD go? Do you have any advice or, well, experiences to share with an aspiring player?
My First DnD campaign was horribly incorrect in every way. My daughter wanted to DM and only read parts of the dungeon masters guide. Not familiar with the classes and sub classes, We had level 9 spells when our characters reached level 9 and my Warlock had like 10 spell slots for each level. We were doing pen and paper and we hadn't got through all the required homework. We were all new to DnD so no one knew better. the Campaign was fun but a nightmare for my daughter as a DM trying to balance all that Chaos. She was 15 at the time. Now the Good thing that came out of that situation and almost a decade in the making, I am running a homebrew campaign based on my original Character. Just not as powerful though lol
One piece of advice I always give people who are new to D&D (or tabletop RPGs in general) is to keep in mind that there is a spectrum of how seriously people want to take games like this, from incredibly serious at one end to ridiculously goofy at the other. Try to figure out where you personally are on that spectrum, and then there are two important things to do if you want to have a good time:
Don't judge people for being in a very different place on that spectrum than you are.
Don't play with people who are in very different place on that spectrum than you are.
Hi guys! Im a 19 y.o. dude from Italy and i always wanted to play DnD but i've never met anyone that liked It/played It. I'm a bit scared to find a group to play cause i'm pretty shy and i feat being bad at the actual game (love all rpg's but i'm a really bad actor lol) cause i have no experience despite having bought the starter set.
So my question Is: How did your first experiences with DnD go? Do you have any advice or, well, experiences to share with an aspiring player?
If you’ve got the Starter Set congratulations you’re perfect positioned to start your own campaign! To quote the YouTuber Mystic Arts find three friends who are a little bit nerdy you think you can make very nerdy and start your own game. You’ll get everything wrong, you’ll have no idea what you’re doing but you’ll have fun. It’s exactly how I started and it’s how a lot of us probably started
i found a game store that did it every Sunday or so, sat in on a session, and after having watched actual plays online for long enough I decided to give it a try next one-shot. Ended up getting a critical hit on my first Eldritch Blast! The store has since closed, but we still get together for a campaign!
My advice is to keep watching people play online and fill in the blanks as you go. If you find good players, they will bear with you, so don’t worry much about that part.
The first campaign I played in went badly to say the least. The DM was my best friend and he wanted to introduce me to the hobby. The campaign wasn't necessarily terrible, but it wasn't good by any means. It was meant to be story-driven, but it quickly turned into rushing through major storyline bosses because he wanted to show of one boss in specific. Granted, it was pretty cool, but there wasn't a lot of build up, so it removed from said coolness. Despite the rough introduction, I still love playing DnD. Especially DMing. If you're planning to DM with a group that is a bit shy to roleplay, I'd recommend giving out heroic inspiration if someone plays in-character pretty well. In my current campaign, I allow up to 3 Heroic Inspirations to be stacked at a time. They can't reroll more than once. Anyways, it has really helped my players slowly start to come out of their shells and roleplay their characters, letting them have fun. In many cases, put fun before rules. If the players are struggling, give them a bit of leeway with their future rolls. If they're doing good, start to get stricter with the rolls. We're all just here to have fun!
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Hi guys! Im a 19 y.o. dude from Italy and i always wanted to play DnD but i've never met anyone that liked It/played It. I'm a bit scared to find a group to play cause i'm pretty shy and i feat being bad at the actual game (love all rpg's but i'm a really bad actor lol) cause i have no experience despite having bought the starter set.
So my question Is: How did your first experiences with DnD go? Do you have any advice or, well, experiences to share with an aspiring player?
There are 2 paths, one is a live meeting with fellow members, the other is online.
All things being equal, try both paths.
Meeting in person is more difficult as you have to find a group, that is close to your domicile. The fear of meeting people is also greater, however, being in a live group, your enjoyment can be enhanced as you feed off of everyone's passion of the game. Just starting out, the live versions is probably a better choice....assuming you can find a group.
Online is different, but is also a good. the pacing may be off and you will not have the energy of a group, but you have your own passion to spark your enjoyment.
I recommend that you play with either a group that has all new players, or with a group that has more experienced players who are friendly to new players. Fortunately, there are a lot of really great resources for new players to find groups these days. If you're looking for an online game, then you can either check the forums here, or consider a website like startplaying.games which pairs players with game masters (that website is for paid games, but there are free options). I encourage you to be honest about your experience level. Most DnD players are excited to play with new players, and will happily guide you through the early stages of play. If you end up playing with players who behave rudely or impatiently, find a different group.
My First DnD campaign was horribly incorrect in every way. My daughter wanted to DM and only read parts of the dungeon masters guide. Not familiar with the classes and sub classes, We had level 9 spells when our characters reached level 9 and my Warlock had like 10 spell slots for each level. We were doing pen and paper and we hadn't got through all the required homework. We were all new to DnD so no one knew better. the Campaign was fun but a nightmare for my daughter as a DM trying to balance all that Chaos. She was 15 at the time. Now the Good thing that came out of that situation and almost a decade in the making, I am running a homebrew campaign based on my original Character. Just not as powerful though lol
One piece of advice I always give people who are new to D&D (or tabletop RPGs in general) is to keep in mind that there is a spectrum of how seriously people want to take games like this, from incredibly serious at one end to ridiculously goofy at the other. Try to figure out where you personally are on that spectrum, and then there are two important things to do if you want to have a good time:
pronouns: he/she/they
If you’ve got the Starter Set congratulations you’re perfect positioned to start your own campaign! To quote the YouTuber Mystic Arts find three friends who are a little bit nerdy you think you can make very nerdy and start your own game. You’ll get everything wrong, you’ll have no idea what you’re doing but you’ll have fun. It’s exactly how I started and it’s how a lot of us probably started
i found a game store that did it every Sunday or so, sat in on a session, and after having watched actual plays online for long enough I decided to give it a try next one-shot. Ended up getting a critical hit on my first Eldritch Blast! The store has since closed, but we still get together for a campaign!
My advice is to keep watching people play online and fill in the blanks as you go. If you find good players, they will bear with you, so don’t worry much about that part.
The first campaign I played in went badly to say the least. The DM was my best friend and he wanted to introduce me to the hobby. The campaign wasn't necessarily terrible, but it wasn't good by any means. It was meant to be story-driven, but it quickly turned into rushing through major storyline bosses because he wanted to show of one boss in specific. Granted, it was pretty cool, but there wasn't a lot of build up, so it removed from said coolness. Despite the rough introduction, I still love playing DnD. Especially DMing. If you're planning to DM with a group that is a bit shy to roleplay, I'd recommend giving out heroic inspiration if someone plays in-character pretty well. In my current campaign, I allow up to 3 Heroic Inspirations to be stacked at a time. They can't reroll more than once. Anyways, it has really helped my players slowly start to come out of their shells and roleplay their characters, letting them have fun. In many cases, put fun before rules. If the players are struggling, give them a bit of leeway with their future rolls. If they're doing good, start to get stricter with the rolls. We're all just here to have fun!
lethally awesome