Hewwo! I'm making a multi-room trap that includes a random-effect-generator to make things more interesting (roll a d12 at the top of the round, affect the players/battlefield in some way), but I need some help coming up with effects. I'm not really looking for straight damage, more modifiers.
Tiny room/large guests - Everyone increases by 1 size. It’s probably gonna work best in an area with tight corridors and wider rooms for the squeeze rules to come into play.
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Hewwo! I'm making a multi-room trap that includes a random-effect-generator to make things more interesting (roll a d12 at the top of the round, affect the players/battlefield in some way), but I need some help coming up with effects. I'm not really looking for straight damage, more modifiers.
Plz help!
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Maniacal Unseelie Nightmare Enby
Tiny room/large guests - Everyone increases by 1 size. It’s probably gonna work best in an area with tight corridors and wider rooms for the squeeze rules to come into play.