My group uses Fantasy Grounds. Bad dice rolls happen there as well. Its just part of the game. I think getting another set of dice may or may not matter. It is a game of chance with the rolls.
On roll20, one player uses Hypnotic Pattern for crowd control, and roll20 pretty much always rolls failed saving throws (rolls < 6)! You can imagine how annoying this is for me, the DM.
Its nice to see that no matter how much opinions and playstyles may differ on this forum... No matter how much people bicker and argue about roleplay philosophies, social roles, or game rules... that Dice superstition is something we all have in common lol
Like, people argue about the simplest and most meaningless things on this forum, but we all agree on "Nah, my dice are cursed. Time for new ones"
I love it!!
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On roll20, one player uses Hypnotic Pattern for crowd control, and roll20 pretty much always rolls failed saving throws (rolls < 6)! You can imagine how annoying this is for me, the DM.
Its nice to see that no matter how much opinions and playstyles may differ on this forum... No matter how much people bicker and argue about roleplay philosophies, social roles, or game rules... that Dice superstition is something we all have in common lol
Like, people argue about the simplest and most meaningless things on this forum, but we all agree on "Nah, my dice are cursed. Time for new ones"
I love it!!