As I was sitting during one on my sessions as a DM, my eyes wandered around the room and they fell on a deck of playing cards. I then thought to myself "wouldn't it be cool if there was a class revolving around a deck of playing cards as their weapon?". After the session, I look around on the web. I found a lot of subclasses for gambling but none of them (or they weren't balanced) were what I was looking for. So with one of my friends, I made a Gambler class. This class revolves around a magic item called: Gamblers Deck. Eventually, when you pick your subclass you will bet on one of the four suits.
Coins: You can enhance your party's attacks Cups: You can heal your party with quick bursts of heals Swords: You can protect your team from the most dangerous blows Rods: You can dish out massive damage to control the battlefield.
As I was sitting during one on my sessions as a DM, my eyes wandered around the room and they fell on a deck of playing cards. I then thought to myself "wouldn't it be cool if there was a class revolving around a deck of playing cards as their weapon?". After the session, I look around on the web. I found a lot of subclasses for gambling but none of them (or they weren't balanced) were what I was looking for. So with one of my friends, I made a Gambler class. This class revolves around a magic item called: Gamblers Deck. Eventually, when you pick your subclass you will bet on one of the four suits.
Coins: You can enhance your party's attacks
Cups: You can heal your party with quick bursts of heals
Swords: You can protect your team from the most dangerous blows
Rods: You can dish out massive damage to control the battlefield.
https://homebrewery.naturalcrit.com/share/A8rFv54mbDf-
Swords and Rods are COMPLETELY backwards.