Im building a human fighter, first time using DDB. So far it's pretty cool.
I really like the Mark of the Sentinel human variant, but I don't want my character to be able to cast ANY spells himself.
Using DDB I was able to create an item that replicated the spell and took the place of the "broken blade" trophy (useless?)
Now I was wondering if there was a way I could remove the Shield spell ability from my character, but leave the item I've made to cast it with. Basically this is just a OCD/nit picking thing, but is it possible?
This whole idea might be a bit hard to understand...I suppose I want to edit my race variant?
Im building a human fighter, first time using DDB. So far it's pretty cool.
I really like the Mark of the Sentinel human variant, but I don't want my character to be able to cast ANY spells himself.
Using DDB I was able to create an item that replicated the spell and took the place of the "broken blade" trophy (useless?)
Now I was wondering if there was a way I could remove the Shield spell ability from my character, but leave the item I've made to cast it with. Basically this is just a OCD/nit picking thing, but is it possible?
This whole idea might be a bit hard to understand...I suppose I want to edit my race variant?
Any tips. Thanks.